Originally posted by lockstep
IMO, rapid tech devaluation and the AI's extreme willingness to tech whore is the problem, and doubling the minimum research time won't solve it. The AI's may be only allowed to research 1 tech in 8 turns, but they will still sell 8 techs in 1 turn when given the opportunity.
IMO, rapid tech devaluation and the AI's extreme willingness to tech whore is the problem, and doubling the minimum research time won't solve it. The AI's may be only allowed to research 1 tech in 8 turns, but they will still sell 8 techs in 1 turn when given the opportunity.
The modifications were for a good reason. Tech whoring by the human was very close to a guaranteed win. ie, It could be said that it was an exploit. Now that problem is solved. The AI will take advantage of selling tech just as readily, or more so, than the human.
The new problem is to restore the balance so that the different eras have more meaning. Isn't it? One way to do that is to lengthen the amount of time it takes to develop tech. Maybe it's the best way, maybe not. However, the return of the exploit would not be progress.
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