It's been said before, but it's mainly a matter of play balance. As it is, I don't build much of a navy. If bombard units (including air in this instance) could sink ships I might not bother with a navy at all.
Further, there's an argument for realism concerning the current model.
While ships have been sank by dropped bombs, level bombers aren't good at sinking ships, AFAIK. Air power isn't the end all be all. Most of the famous incidents of ships sank by planes (Pearl Harbor, Midway, or the damage sustained by the Bismark) involved tactical bombers. Currently the game doesn't have a tactical bomber unit.
The example you gave of a missle sinking a ship is covered in the game. The patch improves on that, too.
If bombers could engage and sink ships as they did in Civ 2, then we would have the TOTALLY UNREALISTIC LIKE EVEN WORSE THAN SPEARMAN DAMAGING MODERN ARMOR situation of galleys or other sea units unequipped with AA capability possibly damaging air units.
The current model reflects the reality that air power alone can't win wars, and I applaud that.
There's more to the rationale, and this is just repetition. Basically all I can say is that it works in the game, and if you think about it, it's not unrealistic. There are other aspects of the game I find a lot less realistic, but nothing really laughably absurd.
Further, there's an argument for realism concerning the current model.
While ships have been sank by dropped bombs, level bombers aren't good at sinking ships, AFAIK. Air power isn't the end all be all. Most of the famous incidents of ships sank by planes (Pearl Harbor, Midway, or the damage sustained by the Bismark) involved tactical bombers. Currently the game doesn't have a tactical bomber unit.
The example you gave of a missle sinking a ship is covered in the game. The patch improves on that, too.
If bombers could engage and sink ships as they did in Civ 2, then we would have the TOTALLY UNREALISTIC LIKE EVEN WORSE THAN SPEARMAN DAMAGING MODERN ARMOR situation of galleys or other sea units unequipped with AA capability possibly damaging air units.
The current model reflects the reality that air power alone can't win wars, and I applaud that.
There's more to the rationale, and this is just repetition. Basically all I can say is that it works in the game, and if you think about it, it's not unrealistic. There are other aspects of the game I find a lot less realistic, but nothing really laughably absurd.
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