This is the part that still bothers me
Apparrantly they believed people wanted the game to be simpler. At first this seemed like a good idea. But I think we know how that turned out.
I'm guessing many of you hard core guys wanted more depth. Myself included. I wanted a lot more depth in combat. I've seen some great ideas, but I doubt they will be implemented. I like the idea of private land mentioned in the other thread. And there are many other ideas along these lines that can be done. But will they? Unlikely. The more complicated they make it the worse the ai does. CTP might be an indication of this.
I believe the genre has peaked with civ2. I suggest moving on to other types of games.
Apparrantly they believed people wanted the game to be simpler. At first this seemed like a good idea. But I think we know how that turned out.
I'm guessing many of you hard core guys wanted more depth. Myself included. I wanted a lot more depth in combat. I've seen some great ideas, but I doubt they will be implemented. I like the idea of private land mentioned in the other thread. And there are many other ideas along these lines that can be done. But will they? Unlikely. The more complicated they make it the worse the ai does. CTP might be an indication of this.
I believe the genre has peaked with civ2. I suggest moving on to other types of games.
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