But seriously, folks...
To the fans (myself included): do you think this is the best they can do? Of course it's not!
Stacked movement. That would be good.
A more interesting Modern Era. That would be good.
Better Worker AutoOrders. That would be good.
More information in many parts of the interface. That would be good. For instance, Stack of Workers, Right click, see what they are doing (ie Irrigation, Pollution, etc). For instance, what resources are in demand by whom. Trade Advisor? Trade Advisor? You mean you don't know this? You're fired!
Many more great things. They would be good.
To the critics: is it that bad? Come on Lib, even you can figure out how to move units in a stack one after the other without being distracted by other stacks (hint; right click, start with the bottom unit on the list).
So you don't like moving unit after unit after unit. So tell me, what was so great about civ or civ2? I assume that anyone who comments on this thread will have played and loved civ or civ2. So why the different standard re unit movement mechanics in civ3? I'm curious.
So you don't like corruption. Neither did I, but it can be managed, especially with the editor if you want to depart from the herd.
So you don't like the combat system. Honestly, how many times has a Spearman destroyed one of your Modern Armour. I'm not asking how often it has been possible to happen. I am not asking if you have nightmares of it happening. I am asking how many times it has actually happened. Now, how many times out of 100 or 1000 is that?
Is there anything the fan-boys and the critics can agree?
How about this. Civ3 was released as a beta. That's right. You and me were asked to pay for a beta. Unfinished, unpolished, beta. Only we were not asked to pay for a beta. We were promised a nice shiny box, with promises of civ greatness inside. And some of us are p*ssed that that's not what we got. And some of us are p*ssed that Sid isn't eating dirt because of it. Well, I'm not.
I'm not p*ssed. I have heard how CTP2 bankrupted its designers and/or some others involved in that project. They dumped a lot of effort (money!) on the initial release. Man, we had techs all the way till 2200, woohoo. Sales did not go well. They did not have the resources to follow-up. They shot the roll. It wasn't good enough (for us). They folded. Do you want to invest in this?
I do not expect any company to risk suicide on the civ public after that. I do not expect it to be finished. In fact I would favour an interactive design process between the programmers and the dedicated fans. I'm happy to pay for a beta of a game I love. Hey, I've bought 2 copies so far (actually got a would be pirate to buy one from me). Only Firaxis has to deal with the realities of payrolls and Infogrammes. They can't say beta. It is kind of obvious, at least to me, that Firaxis was not in control of the time-table. Let's see, October release, November, CHRISTMAS. OK October or nothin.
So the questions are:
1: Can the fan boys be objective enough to give Firaxis some much needed help? Not surprisingly, they are asking for it. They have posted in the Strategy Forum, asking for feed back. They seem to monitor all of these forums. Is it perfect? Hell no! It could be much better. Keep telling them how.
2: Do the critics really think they are helping? Lib? Yin? Do you think that Firaxis and Infogrammes are being encouraged by your contributions to these forums lately? Really? Would you keep going and possibly throw good money after bad if your feedback is what you saw day in and day out? I know I wouldn't.
Is it that you want to see this title fail? Well let me tell you what will happen if this title fails. There never will be a civ 4. Unless some monumentally stupid person with a lot of money to spare decides to throw it all away. CTP2, Civ3. In capitalism its strike 2, You're Out! If you're lucky.
Civ3 lives and flourishes, thanks in part to the collective input of the community, or Civ dies. Period. Unless of course they can sell enough copies in FutureShop/BestBuy/YourAnIdiotBuyThis to be able to ignore us. But then, it wouldn't really be worthy of civ after all, would it?
Go ahead, flame away. I'm only telling the truth. It will not change, no matter how much you want it to.
Salve
To the fans (myself included): do you think this is the best they can do? Of course it's not!
Stacked movement. That would be good.
A more interesting Modern Era. That would be good.
Better Worker AutoOrders. That would be good.
More information in many parts of the interface. That would be good. For instance, Stack of Workers, Right click, see what they are doing (ie Irrigation, Pollution, etc). For instance, what resources are in demand by whom. Trade Advisor? Trade Advisor? You mean you don't know this? You're fired!
Many more great things. They would be good.
To the critics: is it that bad? Come on Lib, even you can figure out how to move units in a stack one after the other without being distracted by other stacks (hint; right click, start with the bottom unit on the list).
So you don't like moving unit after unit after unit. So tell me, what was so great about civ or civ2? I assume that anyone who comments on this thread will have played and loved civ or civ2. So why the different standard re unit movement mechanics in civ3? I'm curious.
So you don't like corruption. Neither did I, but it can be managed, especially with the editor if you want to depart from the herd.
So you don't like the combat system. Honestly, how many times has a Spearman destroyed one of your Modern Armour. I'm not asking how often it has been possible to happen. I am not asking if you have nightmares of it happening. I am asking how many times it has actually happened. Now, how many times out of 100 or 1000 is that?
Is there anything the fan-boys and the critics can agree?
How about this. Civ3 was released as a beta. That's right. You and me were asked to pay for a beta. Unfinished, unpolished, beta. Only we were not asked to pay for a beta. We were promised a nice shiny box, with promises of civ greatness inside. And some of us are p*ssed that that's not what we got. And some of us are p*ssed that Sid isn't eating dirt because of it. Well, I'm not.
I'm not p*ssed. I have heard how CTP2 bankrupted its designers and/or some others involved in that project. They dumped a lot of effort (money!) on the initial release. Man, we had techs all the way till 2200, woohoo. Sales did not go well. They did not have the resources to follow-up. They shot the roll. It wasn't good enough (for us). They folded. Do you want to invest in this?
I do not expect any company to risk suicide on the civ public after that. I do not expect it to be finished. In fact I would favour an interactive design process between the programmers and the dedicated fans. I'm happy to pay for a beta of a game I love. Hey, I've bought 2 copies so far (actually got a would be pirate to buy one from me). Only Firaxis has to deal with the realities of payrolls and Infogrammes. They can't say beta. It is kind of obvious, at least to me, that Firaxis was not in control of the time-table. Let's see, October release, November, CHRISTMAS. OK October or nothin.
So the questions are:
1: Can the fan boys be objective enough to give Firaxis some much needed help? Not surprisingly, they are asking for it. They have posted in the Strategy Forum, asking for feed back. They seem to monitor all of these forums. Is it perfect? Hell no! It could be much better. Keep telling them how.
2: Do the critics really think they are helping? Lib? Yin? Do you think that Firaxis and Infogrammes are being encouraged by your contributions to these forums lately? Really? Would you keep going and possibly throw good money after bad if your feedback is what you saw day in and day out? I know I wouldn't.
Is it that you want to see this title fail? Well let me tell you what will happen if this title fails. There never will be a civ 4. Unless some monumentally stupid person with a lot of money to spare decides to throw it all away. CTP2, Civ3. In capitalism its strike 2, You're Out! If you're lucky.
Civ3 lives and flourishes, thanks in part to the collective input of the community, or Civ dies. Period. Unless of course they can sell enough copies in FutureShop/BestBuy/YourAnIdiotBuyThis to be able to ignore us. But then, it wouldn't really be worthy of civ after all, would it?
Go ahead, flame away. I'm only telling the truth. It will not change, no matter how much you want it to.
Salve
Comment