Fast Movers and Retreat
I think that the Retreat ability is too strong in this game. If you don't have any fast movers of your own it is damn near impossible to kill any units. They should only be able to Retreat on either offense if they are Offensive Units or defense if they are Defensive Units but not both.
A better option I would like to see would be to give Fast Movers another attack option called Harrass or Skirmish. This means that they attack until they lose two hitpoints and then they retreat. They could alternatively launch a full scale attack but would not be able to retreat.
Cavalry and Knights were never the meat of armies, they were always relegated to some sort of support or shock troop role. They were too few and expensive to be the only elements involved. This better represents their role in warfare than the present incarnation in Civ3.
More(totally?) unlikely but would be cool: Units in squares next to cities and connected by roads, should have a chance of retreating into the city. Ideally this would only be an option for Veteran and Elite units and have something like a 1/16 and 1/8 chance respectively. In general I think Elite units should get more bonus than 1hp. If you already have and are saving a GL then that is all the bonus is, and seeing how easy it is to lose Elite (death, upgrade),IMO it should mean more than it does while you have it.
I think that the Retreat ability is too strong in this game. If you don't have any fast movers of your own it is damn near impossible to kill any units. They should only be able to Retreat on either offense if they are Offensive Units or defense if they are Defensive Units but not both.
A better option I would like to see would be to give Fast Movers another attack option called Harrass or Skirmish. This means that they attack until they lose two hitpoints and then they retreat. They could alternatively launch a full scale attack but would not be able to retreat.
Cavalry and Knights were never the meat of armies, they were always relegated to some sort of support or shock troop role. They were too few and expensive to be the only elements involved. This better represents their role in warfare than the present incarnation in Civ3.
More(totally?) unlikely but would be cool: Units in squares next to cities and connected by roads, should have a chance of retreating into the city. Ideally this would only be an option for Veteran and Elite units and have something like a 1/16 and 1/8 chance respectively. In general I think Elite units should get more bonus than 1hp. If you already have and are saving a GL then that is all the bonus is, and seeing how easy it is to lose Elite (death, upgrade),IMO it should mean more than it does while you have it.
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