Re: Think about it.
Whatever, llama.
The game needs stack movement simply to cut down the number clicks needed. Carpal tunnel anyone?
If I have 5 workers making a railroad in the same sqaure wouldn't it be better to just click once? WTF? Why should I need to make five clicks for that? It's stupid and boring.
Originally posted by Jodo Kast
Ok smart alec.
Think about it: You have 75 units to control. You create them in a certain order.
The battles rage and your archer and horseman are fortified. Now you may have all of your workers queued up, but the archer is done repairing itself.
And since the Archer's Number is 'up', it gets ready to go.
This has ALWAYS been like this for ALL civilization games. And Call to Power. There are a lot of units and if you make a mistake and move a worker on to a mountain, live with it!!!
You have 70 more units to bother with, get on it. Again, instead of complaining, get over it. It's just a game.
Ok smart alec.
Think about it: You have 75 units to control. You create them in a certain order.
The battles rage and your archer and horseman are fortified. Now you may have all of your workers queued up, but the archer is done repairing itself.
And since the Archer's Number is 'up', it gets ready to go.
This has ALWAYS been like this for ALL civilization games. And Call to Power. There are a lot of units and if you make a mistake and move a worker on to a mountain, live with it!!!
You have 70 more units to bother with, get on it. Again, instead of complaining, get over it. It's just a game.
The game needs stack movement simply to cut down the number clicks needed. Carpal tunnel anyone?
If I have 5 workers making a railroad in the same sqaure wouldn't it be better to just click once? WTF? Why should I need to make five clicks for that? It's stupid and boring.
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