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Patch Update 12/7/01

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  • #46
    Downloaded v 1.16f and since I am running win98se it seems to run ok.

    some comments:

    Corruption didn't seem much better. I ran an earlier game that had 279 gold corruption on the f1 screen on original version. It came in at 225 gold on corruption with the patch. Better but...

    Courthouses are still mickey mouse.

    Has anybody else noticed that palaces are now 10x in price?
    was 400 shields, now 4000 shields. It's a good thing that I have already re-located my palace in the current game.

    roadcage
    I used to be a builder. That was before I played Civ III

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    • #47
      corruption & cavalry gunshot

      My initial reaction to the patch is luke warm--virtually no reduction in the level of corruption--very disappointing. I can also to the loss of gunshots with the cavalry--I had it for several turns but it suddenly disappeared, never to return. I'm waiting to test the air superiority deal although I am skeptical based on the highly touted and poorly executed reduction in the level of corruption.

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      • #48
        Originally posted by roadcage
        Downloaded v 1.16f and since I am running win98se it seems to run ok.

        some comments:

        Corruption didn't seem much better. I ran an earlier game that had 279 gold corruption on the f1 screen on original version. It came in at 225 gold on corruption with the patch. Better but...

        Courthouses are still mickey mouse.

        Has anybody else noticed that palaces are now 10x in price?
        was 400 shields, now 4000 shields. It's a good thing that I have already re-located my palace in the current game.

        roadcage
        The only major change to corruption on standard and larger maps appears to be that POLICE STATIONS NOW DECREASE CORRUPTION. So build those police stations!

        And palace costs are now tied to how many cities you have. For it to cost 4000, you have a civ that can afford the time to build it; at least, that's Firaxian logic ;>

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        • #49
          yep its true

          Well I am running win 2000 pro and it is crashing left right and center. I've got it narrowed down now though to it just crashing when I am in any of the advisor modes f1-f12 or whatever. It usually happens most frequently when I go to check my current statistics versus the rest of the world.

          This patch has patched some old bugs, but the old ones never made my machine crash so I am debating reinstalling the whole thing and playing patchless.. ahaha....
          -=BritishNemesis=-

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          • #50
            My palace costs 1000. So if you start a new game and build 2 cities does the palace only cost 5 shields??

            Finally a reason to build police stations.

            Well, im off to test the new patch in a game.
            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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            • #51
              Originally posted by TechWins
              Davebo, this is pertaining to the NoCD problem. I can't seem to find the file name for 'Unistall_Path' nor 'Install_Path'. Could you provide the directories for those two files for me, please?

              Those aren't files; those are registry entries. If you are not familiar with manipulating the registry, perhaps you should wait.

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              • #52
                I'm running Win98SE and the freaking lines from the diplo-screen are gone.

                To quote Kubrick's 2001:

                "My mind is going... I can feel it..."

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                • #53
                  Disappearing relations (foreign advisor)

                  Hit F4, after that F11 -> BUG, sometimes even crash

                  After applying the patch I observe various problems that I had't observed on the unpatched game before. But I'm not fully sure that they are patch-related because I'm too lazy to test it on an unpached game once more:

                  Hitting F11 ("Top 5 Cities / Demographics"). After that hitting F4 ("Foreign Advisor") shows that the display of all relations is totally gone. This stays even if you stop the current game and start a new one (without leaving the program).

                  This is 100% reproducable. In most cases somewhen after that the game crashes with an access violation.

                  Using Win 98SE, PIII 600, 768 MB RAM, NVIDIA TNT2 Graphics.

                  Great game, but the quality assurance and the publisher is way below average.

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                  • #54
                    Damn, I feel worried. I'm currently downloading the patch, but in 4 days I will be upgrading to Windows XP, but I hope the game will work for me. It would be kinda silly if I had to uninstall and reinstall it without the patch just to get Civ 3 going on Windows XP.

                    As for the rifle sound of Cavalry attack, I also had it disappear in my second game, before I patched. Must be another bug.

                    Got to hope that the patch for the patch will be available soon. But this starts to remind me of Activision. The patch came soon, but won't work on some OS.

                    Lame.
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                    • #55
                      Win ME

                      Well, I'm on Windows ME and I have the following problems post patch:

                      Cavalry sound comes and goes (Was there before)
                      Very loud ship sounds on occasions (Same)
                      The city size number for each city has gone into really horrible coloured text with black shadow that looks ghastly and is hard to read
                      ---Signature under Beta testing---

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                      • #56
                        When I try to install the newest patch (the fixed v1.16), it gives me this message:


                        I already had the previous v1.16 patch installed and am running WinXP Pro.

                        When I clicked OK (I first moved all my save game files just to be on the safe side), it didn't delete anything and applied the patch fine, but the message is nonetheless a little confusing.
                        Humans are like cockroaches, no matter how hard you try, you can't exterminate them all!

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                        • #57
                          Hey, lay off of QA....

                          Quality Assurance is never perfect. Heck, I've found bugs that have existed in a program for YEARS but no one has ever even thought about testing it.

                          QA is not easy. I would imagine QA for Civ 3 might be easier then QA for an antivirus product (what I do), but still....

                          Oh, and so far I haven't encountered anything wrong... neither the DVD drive issue OR the Function key issue... both work perfectly fine on my XP Professional machine here.

                          Yeah, I guess posting my system specs might help :P

                          [Glad I have this saved... :P]
                          P3-850 MHz (weakness of the PC believe it or not)
                          512M of RAM
                          1x 40 GB HD (7200 RPM, 1 NTFS partition running XP)
                          1x 80 GB HD (5400 RPM, 1 NTFS partition (40 GB), nothing else partitioned)
                          PNY Verto nVidia GeForce 3 chipset graphics card (64M DDR)
                          17" Monitor running at 1600x1200@60hz
                          Intellimouse Explorer (USB 4 button + scroll optical)
                          Microsoft Internet Keyboard Pro (USB, 2 USB ports on keyboard)
                          SoundBlaster Live! Platinum
                          Cambridge SoundWorks Surround Sound (4 speakers + sub)
                          LinkSys Ethernet Card (ick)
                          NewPoint 4-Port USB Hub
                          SCSI Toshiba DVD Drive (10x/40x)
                          SCSI Smart and Friendly CD-R Drive (8x/20x)
                          2x Gravis Gamepad Pro
                          Last edited by aetherspoon; December 8, 2001, 11:04.
                          -Æther SPOON!, the one who tormented Firaxis by asking questions about SMAC under Win2000 :P

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                          • #58
                            I installed the patch and the game is running faster and seems to play very smoothly.

                            But... the game crashes now ( it never crashed once in the three weeks that I have had the game). Sometimes I would for hours without stopping +5hrs. It crashes with the diplomacy screen (just before or right after). I tested this out with the previously "auto " saved game. And If I repeated the same moves it would crash at almost the same time.

                            Also, when I exited the game for some reason some part of the game stayed in memory and I was unable to shut down properly.
                            Used CTRL-ALT-DEL, but ended up freezing.


                            I have 400MHZ AMD K6-3
                            192MegsRAM
                            16M Banshee card
                            WIN98SE Japanese

                            Etienne

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                            • #59
                              Just wanted to send a big THANKS to all the Firaxis people who apparently FORGOT that there are other OS' on the market besides Windows 95/98/ME. I guess anyone using Win 2000 or XP was slated into the "technical enough to solvetheir own problems caused by this patch" category.

                              Hmm, thanks guys, love the *non* support!!!

                              Looks like I put Civ3 back on the shelf until the folks at Firaxis get a CLUE and some decent damn QA testing.

                              Comment


                              • #60
                                This isn't the first time....

                                ... anyone ever try to run Alpha Centauri under Windows 2000?
                                You should know of the problems with it... just one graphical glitch and it runs MUCH faster then usual.

                                Ever try contacting Firaxis about it? Don't bother. They will bite your head off for running it under an unsupported OS.



                                I guess this is why they didn't support it... maybe their QA isn't all that familiar with 2000?
                                -Æther SPOON!, the one who tormented Firaxis by asking questions about SMAC under Win2000 :P

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