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  • #76
    Re: If you are running Windows 2000 or XP, please do not download or install this patch.

    Originally posted by Kolyana
    I'm sorry, I'm a patient girl, but OMG! Now I feel like one of the freakin' Europeans.

    Hello! Win98 was 3 years ago ... I've got 2 laptops and a main pc, all running XP or 2000.

    ARGFYYHHGHGHGHGHGGHHGGHRRRGHGHHGHGHGHGGH!!!!!

    In all of this, with all of the problems brought about with an early release, i've sat patiently and waited for a patch, believing that good after sales service by Firaxis could make up for InfoGreed.

    And now I have to wait some more! ARRAHGAHGAGHAHGGHAHGAHGAGHAHGHAGHGAGHAGHAGHAGHHG.

    Obviously this wont be coming out tomorrow, or in a couple of days. Now I have to play the game bugged to hell while Win98 users get to play something that's close to fixed.

    Great, just great.

    Maybe I should go back to Empire Earth for a couple of weeks.
    Apolyton has the Updated Patch. See the news.
    Creator of the Civ3MultiTool

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    • #77
      I wonder if all these apologists for this game would be saying the same thing if Microsoft was the developer and publisher of this game. Lets see, MS is evil and doesn't care about the customer because they release products that are not perfect, but certain game companies its okay to do the same thing. Hmmm.

      Don't get me wrong I like this game even though its frustrating as heck playing on a large map with lots of civs because it takes so long between turns and I get tired of swordsman taking out tanks and frigates sinking battleships, but I can live with it and still play it. But these things shouldn't have cropped up in the game if there was proper testing of the game before it was released. Once again a game company rushes a product out before the holidays to make sales and then worry about fixing it until later.

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      • #78
        Still Slow

        The patch doesn't seem to have improved the speed of the game anymore. I turned off all the unnecessary animations and it still takes just as long between turns during the AI's move, and takes just as long for my automated workers to do their thing. The strangest thing is, when I raze a city, it seems to take 15 or so seconds between clicking and it actually being razed.

        I play on a huge map with 5 civs remaining on 500mhz machine with 384 ram. Am thinking of starting a new game on a standard map.

        Does anyone know if turning off autosave speeds the time between turns at all?

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        • #79
          Finding likewise thoughts!

          Originally posted by Gelvan
          Yeah how right you are.

          This game has as many bugs, and not understandable changes compared to civ2 as CTP1. It is definitely NOT as finished, as civ 1 and 2 were when they came out. Who cares about the graphics, for heavens sake!? If you want good graphics go and buy one of the AOE Sequels. CIV-ilization was a game which was so good, because it worked as it was intended. Civ2 was so good, because it had an editor (rules.txt) which was simple and which WORKED every time you used it.

          But civ3 - it has many many good ideas inside, yet it's SO unfinished, no one ever seemed to have played it before it came out and I just don't understand why any Apolyton Freaks are too blind to see this matter of fact!

          Everyone who plays Civilization since 1991 should be disappointed by this lack of game testing that came with civ3. It is CTP3 not Civ3 - it has as many broken/unfinished/unlogical things and as many "new" things as (maybe even LESS than) CTP. It has as many bugs as CTP. I just hope it DOESN'T have as "many" patches as CTP. Because if there is a patch each month MAYBE Civ3 will be finished by let's say summer 2002?

          Until then I'll buy & play Wizardry VIII, a game which WAS playtested before it came out.
          I just reinstalled civ 3 and again installed patch. Most of the trival complaints I had are gone. I had a mod in when I first installed the patch causing some wierd stuff to occur. Now the settler has the border around them for building, I did not get far enough in a game yet to see if all else is okay or still broke. I plan to make a detailed list of actual problems. Then a wishlist for my own perferences that I feel would make the game better overall.

          You are the first who agrees with me that this looks more like a sequel to CTP2 then a sequel of civ 2. This is not an utterance of comaplaining either this is simple fact. The only ones who are not complaining are the CTP players. (I did not like either CTP or CTP2, fall short in enough spots to turn me off) What gets me is the stuff missing from CTP2 that was really cool. (Like first one to make it around the world gets awarded, things like that) Same for the really cool things about cic 2 missing (what about Alpha Centauri great combat & diplomacy?).

          With all that said Civ 3 (aside from the name) has some real good potential. I have $70.00 and many hours into this game. I plan to try and do everything I can to help make it as fun as possible within the confines of the game. It will never be a civ 2 sequel but just maybe if we all add to the future patch list with REAL problems and issues it can be a good game. I do not want to waste my cash I am sure none of you do either. WOW! Blah blah! long post sorry!

          Desert Dog
          Thanks ~ Desert Fox (Real Nickname)
          Fleet Admiral - NeoTech Games Network - Game News & Game Modding Community

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          • #80
            Biased

            Can we get some unbiased impressions of the patch after playing a NEW game?

            A saved game is the culmination of YEARS and TURNS that are applied to the values you see. Only a new game will show what the patch does.

            And who cares what the Science Advisor says? Mine said 'Most technologically advanced' yet insisted 'we need more technology advances!'

            Now this is true, my pollution was killing me and Ecology was a few turns away, but I changed the Advisor text and now it says 'Most technologically advanced' and then 'we need to study the right advances! don't listen to the military advisor.'

            It's more vague but less annoying. What's with the lack of features tho? I bet the database Civ3 uses to track the game is bloated (3.5MB to save most games), and there should be a function to 'compress the database' like MS Access. Maybe not...
            Castle Wolfenstein or Civilization 3? So little time...

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            • #81
              I've only reached 1650 so far with the latest patch - but all is well so far. The ability to turn off a lot of the animated moves has speeded things up no end. The new popups for disorderly cities is great. The option for not having culturally-linked starting positions provides a bit more variation (I started off as the English sandwiched between China and Japan - and they're giving me grief just now!)

              Also, not mentioned in the patch readme is the fact that it also fixes the problem where the sort order in the City Advisor Screen would keep changing. Now if I sort cities by production, they damn well stay sorted!

              (This leads me to wonder if any other things were fixed without being in the readme.)

              As far as the whiners goes: The annoying shrill sound of their grating little voices is about to drive me away to civfanatics for a while, at least. If I want to listen to that kind of thing, I'll go to a kindergarten, FFS.

              Ciao!

              Comment


              • #82
                Whiners?

                Originally posted by GodSpawn
                I've only reached 1650 so far with the latest patch - but all is well so far. The ability to turn off a lot of the animated moves has speeded things up no end. The new popups for disorderly cities is great. The option for not having culturally-linked starting positions provides a bit more variation (I started off as the English sandwiched between China and Japan - and they're giving me grief just now!)

                Also, not mentioned in the patch readme is the fact that it also fixes the problem where the sort order in the City Advisor Screen would keep changing. Now if I sort cities by production, they damn well stay sorted!

                (This leads me to wonder if any other things were fixed without being in the readme.)

                As far as the whiners goes: The annoying shrill sound of their grating little voices is about to drive me away to civfanatics for a while, at least. If I want to listen to that kind of thing, I'll go to a kindergarten, FFS.

                Ciao!
                No whiners here dude! Just rude people like you. There are real issues with the new patch. It fixes a bunch of things but there still are many problems. I am making a list of actual bugs I have run across. Whining is not what is going on, real problems. I am 46 years old and do NOT like be referred to as whining when I am trying to see that the game is fixed. I have $70.00 into this so called sequel. Now I hope to get as much fixed before they abandoned it like the do all the games with problems. In time the word will be out that this game is loaded with bugs and the patch added to it.

                Everyone should reinstall the game before applying the patch especially if you used some of the more involved mods. They seemed to cause real strange things to occur when the patch was installed without uninstalling game?

                Why not be rude and just help figure out the problems. I am on my 3rd game, 2 had crashed. This one I am around 1250 AD, a settler disappeared on me for no reason for one example of a bug! Going elsewhere to leave us alone would be real cool!

                Desert Dog
                Thanks ~ Desert Fox (Real Nickname)
                Fleet Admiral - NeoTech Games Network - Game News & Game Modding Community

                Comment


                • #83
                  Re: What Planet you from?

                  Originally posted by Desert Dog


                  I want this game to be fun like civ 2 was. But lets face it these guys cannot make a good patch let alone a good game. We have to wait for YET ANOTHER PATCH to fix the problems that this patch caused. I doubt seriously that civ 3 will ever live up to its namesake.
                  DOH!

                  You are obviously forgetting the Civ2 patch put out by Reynolds that broke something else, requiring a patch for the patch.

                  This stuff happens.

                  I was having fun with the game before the patch. Now air superiority is fixed and I can edit/fix Heroic Epic!

                  If this was the final patch, I'd be peeved. But it surely isn't, so I'm not.
                  "Barbarism is the natural state of mankind... Civilization is unnatural. It is a whim of circumstance. And barbarism must always triumph."

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                  • #84
                    Co-Founder, Apolyton Civilization Site
                    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                    giannopoulos.info: my non-mobile non-photo news & articles blog

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