I'm glad to hear about the patch.
I just want to write a couple of lines to explain an odd behaviour of the workers.
When our cities are many and we are in modern age without using recycle centers or mass transit we get full of pollution soon.
Well, if we have a lot of workers (say thirty or forty) they head to clean the same polluted tile altogether. This is really annoying because the pollution continue to increase while the workers move in group slowly without optimizing the cleaning. This is especially true if we don't have railroads.
It seems the AI analyze the numbers of polluted tiles and put them into an array; then examine the first tile in the array and send all the workers on it. Actually it should split the group of workers and send an appropriate number of them to clean every tile (say two workers per tile).
I believe it should be fixed, it would be much easier to clean pollution.
Bye
I just want to write a couple of lines to explain an odd behaviour of the workers.
When our cities are many and we are in modern age without using recycle centers or mass transit we get full of pollution soon.
Well, if we have a lot of workers (say thirty or forty) they head to clean the same polluted tile altogether. This is really annoying because the pollution continue to increase while the workers move in group slowly without optimizing the cleaning. This is especially true if we don't have railroads.
It seems the AI analyze the numbers of polluted tiles and put them into an array; then examine the first tile in the array and send all the workers on it. Actually it should split the group of workers and send an appropriate number of them to clean every tile (say two workers per tile).
I believe it should be fixed, it would be much easier to clean pollution.
Bye
Comment