For better game balance in the next patch... what are your thoughts for ground, naval, & air units?
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Combat Game Balance
27Industrial Age Units should be weaker0.00%0Industrial Age Units are fine0.00%0Industrial Age Units should be stronger7.41%2Modern Age Units should be weaker0.00%0Modern Age Units are fine7.41%2Modern Age Units should be stronger44.44%12Naval Units should be weaker3.70%1Naval Units are fine0.00%0Naval Units should be stronger3.70%1Air Units should be weaker0.00%0Air Units are fine3.70%1Air Units should be stronger14.81%4Ground Units should be weaker0.00%0Ground Units are fine14.81%4Ground Units should be stronger0.00%0Tags: None
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A tank unit is not one tank. An air unit is not one plane. A naval unit is not one ship. Otherwise we would all be fighting with the forces of one very small banana republic. That's why you can't destroy ship units completely with bombardment - not even Pearl Harbour was a 100% sink rateTo doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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I agree that a tank is not a single tank, or that a plane is not a single plane.
Ships, thought, are in my opinion only one, at best 2-3 ships. I mean, how many carrier there is actually in the world ? UK has 1 or 2, France has 1 retiring and 1 coming, USA may have 5-6, 10 at best. And for Pearl Harbor, yes it was not a 100 % sink rate, but some ships DID sink
And remember about the Coral Sea and Midway, called the "battle beyond the horizon" because actually not a ship of one fleet could see a ship of the other fleet : all the fight was made by aircraft.
Bomber can wear torpedoes and bombs, I think that they should be able to sink a ship. Not 100 % of the time, but sometimes.Science without conscience is the doom of the soul.
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Now count the number of destroyers in use round the world and reconsider.
Its always going to be a trade off between game balance, realism and playability. I personally believe Firaxis have got it right because it means you have to have at least a small navy to destroy the enemy navy, but if you get your bombers in first their damaged fleet will (very very slowly) retreat off to repair, not hang around bombarding with one HP left.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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The current naval combat does not reflect real life.
Im not saying it should, im not saying it shouldnt.
Im not saying its broken and im not saying its fine.
What i am saying though is Ishould at least have an option in the game or in the editor that allows bombardment to kill.Im sorry Mr Civ Franchise, Civ3 was DOA
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Originally posted by Wrong_shui
The current naval combat does not reflect real life.
Im not saying it should, im not saying it shouldnt.
Im not saying its broken and im not saying its fine.
What i am saying though is Ishould at least have an option in the game or in the editor that allows bombardment to kill.Science without conscience is the doom of the soul.
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"The only thing I think is unfair is the inability to sink ships with air power, no matter what way you cut it this is not fair "
Ok. Personally I am not bothered by the inability of air units to sink ships. And I am not going to argue for either case here.
I just want to know, why does it bother you (and quite a few others)?
Gameplay reasons? Realism? Don't want to build a lot of ships?
Just curious.
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Originally posted by Monoriu
"The only thing I think is unfair is the inability to sink ships with air power, no matter what way you cut it this is not fair "
Ok. Personally I am not bothered by the inability of air units to sink ships. And I am not going to argue for either case here.
I just want to know, why does it bother you (and quite a few others)?
Gameplay reasons? Realism? Don't want to build a lot of ships?
Just curious.
And well, I know I should patrol my coast rather than concentrate my fleet at the same place, but I just like to have a big fleet. That's purely personnal, I like to form big fleet rather than make dozens of ships patrolling.Science without conscience is the doom of the soul.
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Originally posted by Anjin Sushi
It's itchy that 40 bombing missions can't sink this darn transport
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I couldn't agree more! - or a darn galley for that matter
Zap
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where is the option for more powerful nukes?!
what kind of poll is this?!!!
i do think that air units should be more powerful however i think that firaxis has gotten the navy to aircraft balance fairly right
and like zapperio ship in real life are loaded with AA, and are more than capable of shooting down aircraft
anyways i have modded the game to give it a better combat balance, check it out
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