Announcement

Collapse
No announcement yet.

Combat Game Balance

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Combat Game Balance

    For better game balance in the next patch... what are your thoughts for ground, naval, & air units?
    27
    Industrial Age Units should be weaker
    0.00%
    0
    Industrial Age Units are fine
    0.00%
    0
    Industrial Age Units should be stronger
    7.41%
    2
    Modern Age Units should be weaker
    0.00%
    0
    Modern Age Units are fine
    7.41%
    2
    Modern Age Units should be stronger
    44.44%
    12
    Naval Units should be weaker
    3.70%
    1
    Naval Units are fine
    0.00%
    0
    Naval Units should be stronger
    3.70%
    1
    Air Units should be weaker
    0.00%
    0
    Air Units are fine
    3.70%
    1
    Air Units should be stronger
    14.81%
    4
    Ground Units should be weaker
    0.00%
    0
    Ground Units are fine
    14.81%
    4
    Ground Units should be stronger
    0.00%
    0

  • #2
    Hmm, how about a multi-choice poll about this?
    -- Roland

    Comment


    • #3
      How about they fix it so that planes can sink ships. Or are the naval unit supposed to be magical naval units
      I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

      Comment


      • #4
        A tank unit is not one tank. An air unit is not one plane. A naval unit is not one ship. Otherwise we would all be fighting with the forces of one very small banana republic. That's why you can't destroy ship units completely with bombardment - not even Pearl Harbour was a 100% sink rate
        To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
        H.Poincaré

        Comment


        • #5
          I agree that a tank is not a single tank, or that a plane is not a single plane.
          Ships, thought, are in my opinion only one, at best 2-3 ships. I mean, how many carrier there is actually in the world ? UK has 1 or 2, France has 1 retiring and 1 coming, USA may have 5-6, 10 at best. And for Pearl Harbor, yes it was not a 100 % sink rate, but some ships DID sink
          And remember about the Coral Sea and Midway, called the "battle beyond the horizon" because actually not a ship of one fleet could see a ship of the other fleet : all the fight was made by aircraft.
          Bomber can wear torpedoes and bombs, I think that they should be able to sink a ship. Not 100 % of the time, but sometimes.
          Science without conscience is the doom of the soul.

          Comment


          • #6
            Now count the number of destroyers in use round the world and reconsider.

            Its always going to be a trade off between game balance, realism and playability. I personally believe Firaxis have got it right because it means you have to have at least a small navy to destroy the enemy navy, but if you get your bombers in first their damaged fleet will (very very slowly) retreat off to repair, not hang around bombarding with one HP left.
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

            Comment


            • #7
              The current naval combat does not reflect real life.

              Im not saying it should, im not saying it shouldnt.

              Im not saying its broken and im not saying its fine.

              What i am saying though is Ishould at least have an option in the game or in the editor that allows bombardment to kill.
              Im sorry Mr Civ Franchise, Civ3 was DOA

              Comment


              • #8
                Originally posted by Wrong_shui
                The current naval combat does not reflect real life.

                Im not saying it should, im not saying it shouldnt.

                Im not saying its broken and im not saying its fine.

                What i am saying though is Ishould at least have an option in the game or in the editor that allows bombardment to kill.
                Amen.
                Science without conscience is the doom of the soul.

                Comment


                • #9
                  The only thing I think is unfair is the inability to sink ships with air power, no matter what way you cut it this is not fair
                  I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

                  Comment


                  • #10
                    "The only thing I think is unfair is the inability to sink ships with air power, no matter what way you cut it this is not fair "



                    Ok. Personally I am not bothered by the inability of air units to sink ships. And I am not going to argue for either case here.

                    I just want to know, why does it bother you (and quite a few others)?

                    Gameplay reasons? Realism? Don't want to build a lot of ships?

                    Just curious.

                    Comment


                    • #11
                      Originally posted by Monoriu
                      "The only thing I think is unfair is the inability to sink ships with air power, no matter what way you cut it this is not fair "



                      Ok. Personally I am not bothered by the inability of air units to sink ships. And I am not going to argue for either case here.

                      I just want to know, why does it bother you (and quite a few others)?

                      Gameplay reasons? Realism? Don't want to build a lot of ships?

                      Just curious.
                      Personnally, realism. And frustration when I have a whole fleet ready, but that will take three turns to come sink this transport while it will be able to unload on my coast the next turn, while it's in the operationnal range of two full carriers and three cities. It's itchy that 40 bombing missions can't sink this darn transport
                      And well, I know I should patrol my coast rather than concentrate my fleet at the same place, but I just like to have a big fleet. That's purely personnal, I like to form big fleet rather than make dozens of ships patrolling.
                      Science without conscience is the doom of the soul.

                      Comment


                      • #12
                        It's itchy that 40 bombing missions can't sink this darn transport
                        -------------------------------------------------------------------------------

                        I couldn't agree more! - or a darn galley for that matter
                        Green green grass of home

                        Comment


                        • #13
                          I always liked having a large navy, so I want it to have some level of realism. I like naval power and I want to be able to use to bring a nation to it's knees
                          I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

                          Comment


                          • #14
                            Originally posted by Anjin Sushi
                            It's itchy that 40 bombing missions can't sink this darn transport
                            -------------------------------------------------------------------------------

                            I couldn't agree more! - or a darn galley for that matter
                            Remember, it is offset by the fact that the navy is unable to fight back. Fair deal, and has a strategic significance. Use the new features a bit before dismissing them.

                            Zap

                            Comment


                            • #15
                              where is the option for more powerful nukes?!
                              what kind of poll is this?!!!

                              i do think that air units should be more powerful however i think that firaxis has gotten the navy to aircraft balance fairly right

                              and like zapperio ship in real life are loaded with AA, and are more than capable of shooting down aircraft

                              anyways i have modded the game to give it a better combat balance, check it out

                              Comment

                              Working...
                              X