Originally posted by n.c.
The erroneous nature of this comment has been explained many, many times (even on this thread). Maybe one day you will understand.
The erroneous nature of this comment has been explained many, many times (even on this thread). Maybe one day you will understand.
It's totally irrelevant. Hit points is a red herring. If you don't change the offense and defense, you'll just end up with damaged tanks from spears. Then you'll whine about why your tanks are being damaged at all.Face it. All you're looking for is something to cry about. You can already break the game the way you want to, but you still whine and cry. Firaxis isn't your mommy, so you should get her to make the changes for you.
Then why give them graphics relating to reality at all? If they have no correlation to reality, or the units they 'represent' why do it at all? You might as well play it on a Excel Spreadsheet, if all they mean are numbers. In previous games, you knew a tank was superior to a pikeman, just as it is in real life. Tanks beat pikemen in real life, and they coud beat them in the game; the attack/defense/movement combat system of those games reflected it. Now, common sense is moot. The only difference between this 'tank' and 'pikeman' is the odds one has to hit the other. This game now plays more like Dungeons and Dragons: everything you do is settled upon a dice roll; at least in D&D, the dice weren't loaded.
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