- Culture
Ok this a major but damn it needs tweaking.
Losing 10 garrisoned High Tech units when some size 3 town defects is just plain dumb. There needs to be somekind of military power check in the equation. i.e. My 10 garrisoned panzer divisions should pretty much be able to quell any rebellion (which is what culture defection in fact is.)
- Resources
Cool feature, also needs tweaking though since not having some resources is a show stopper. Being able to build things for which you don't have the required resources should probably be allowed at 100% extra cost per missing resource.
- Unique + a few new units, subtracting the units they pulled this is a non factor.
- New worker jobs, har har.
- Slightly better Diplomacy, about at par with SMAC so another non factor. (one of the most heavily bugged parts of the game anyway)
- a few new techs but they also took some out so I won't count that.
- Revamped combat system, if they made it anymore simple there wouldn't be any combat at all.....
- Corruption, I just hope they give us some way of adjusting it in the patch.....
- Better graphics, man I wish they given us a decent combat system and gone back on the graphics to ASCII instead of the other way around.
Remind me if I missed something.....
On a good day I'll say the game they call Civ3 would have been an ok expansion pack for Civ2....
Besides culture there isn't really any new content in Civ3.
/dev
Ok this a major but damn it needs tweaking.
Losing 10 garrisoned High Tech units when some size 3 town defects is just plain dumb. There needs to be somekind of military power check in the equation. i.e. My 10 garrisoned panzer divisions should pretty much be able to quell any rebellion (which is what culture defection in fact is.)
- Resources
Cool feature, also needs tweaking though since not having some resources is a show stopper. Being able to build things for which you don't have the required resources should probably be allowed at 100% extra cost per missing resource.
- Unique + a few new units, subtracting the units they pulled this is a non factor.
- New worker jobs, har har.
- Slightly better Diplomacy, about at par with SMAC so another non factor. (one of the most heavily bugged parts of the game anyway)
- a few new techs but they also took some out so I won't count that.
- Revamped combat system, if they made it anymore simple there wouldn't be any combat at all.....
- Corruption, I just hope they give us some way of adjusting it in the patch.....
- Better graphics, man I wish they given us a decent combat system and gone back on the graphics to ASCII instead of the other way around.
Remind me if I missed something.....
On a good day I'll say the game they call Civ3 would have been an ok expansion pack for Civ2....
Besides culture there isn't really any new content in Civ3.
/dev
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