bump (sorry)
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firaxians, could you please look into some modern era tweaks
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Yeah many game concepts are unquantified in the game. War weariness for example is in a mist of mystery until it hits ya. Some things can just be found out (like the sudden increased value of certain luxuries after cities grow), but it wouldn't harm to have them documented somewhere for reference.
Or the likelihood of city reversal. Or the chances of your boat sinking in rough waters etc etc.
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Anyone else disappointed with the UN?
You click that button and bang, you either win or lose right there a lot of the times. A few suggestions:
o Default choice for election should be "No". To easy to hit OK by accident and enter into a losing vote which loses the game and you have to restart from an earlier save.
o Foreign advisor should give you some stats on what he thinks the vote will be before asking you if you want to go ahead and have the election.
o How about changing the victory conditions, so that a Civ has to be elected and "stay in office" for a period of time before actually getting credited with the victory? Just an idea. Don't know if it makes 100% sense.
I have no idea how they will make dip victory work in a MP game. Why would anyone vote for anyone but themself?
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Originally posted by LaRusso
i think we should ignore whining going on here and concentrate at making some useful suggestions
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Re: Excellent point !
Originally posted by MisterMuppet
Just imagine 1900 London crawling with old temples, churches and cathedrals and not a working toilet in sight. I would admire French sanitation and be off like a Plague rat down a victorian drainpipe.
Paris here I come, Nice plumbing.There is a thin line between insanity and genius. I have erased this line.
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Originally posted by Peterk
Anyone else disappointed with the UN?
I have no idea how they will make dip victory work in a MP game. Why would anyone vote for anyone but themself?
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At least you could see in Civ2 the effect of "war weariness" with the unhappy people caused by your military units being out of the city
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Originally posted by BigNick
You still can, to a certain extent. Left-click on your unhappy people and a box pops up with the reason for the unhappiness - "It's just too crowded" and "Stop your aggression against the motherland" seem to be the favourites...
but there are some good points in this thread:
there should DEFINATELY be a way to check your rep. (even civ2 had this, c'mon firaxis!), and war weariness is a big problem when you cant tell, all of a sudden my empire falls into anarchy and i have to start a new game - such bs.
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there should DEFINATELY be a way to check your rep. (even civ2 had this, c'mon firaxis!), and war weariness is a big problem when you cant tell, all of a sudden my empire falls into anarchy and i have to start a new game
I liked the way it used to stop the game to tell you:
- When your cities were in Civil Disorder
- When you'd completed a military unit
- When pollution happened
- etc.
I mean, at least you knew about it... Sheesh.
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Originally posted by BigNick
Actually, the thing I really hate is how easy it is for your cities to fall into Civil Disorder and for you not to notice.
I liked the way it used to stop the game to tell you:
- When your cities were in Civil Disorder
- When you'd completed a military unit
- When pollution happened
- etc.
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