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Screenshot of the week: 10/26

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  • #16
    What the heck is the Russians doing using Mech. Inf. and subs while still keeping cavalry units around? If you can't upgrade them, won't disband them, just send them on a suicide mission, they're worthless with all the armor around anyway.

    Also, the world map appears to be "small" or "standard" The ask-the-team sections stated that Civ3.com ships with standard and large sized maps. The standard map would have 8 civs in it, this map only has 6 civs still existing, so either 2 civs got conquered, or it's a "small" sized map

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    • #17
      Originally posted by SerapisIV
      Also, the world map appears to be "small" or "standard" The ask-the-team sections stated that Civ3.com ships with standard and large sized maps. The standard map would have 8 civs in it, this map only has 6 civs still existing, so either 2 civs got conquered, or it's a "small" sized map
      I don't know if i'm seeing correctly, but it seems that in southern america there seems to be atleast 2 different nations - purple and black. And south to them there are only white dots (which could mean colonies) or the colour just doesn't show well. Thus I count 7 or 8 civs...
      I'm not a complete idiot: some parts are still missing.

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      • #18
        Originally posted by Solver
        I sincerely hope this is the small Earth map, for I find the size of world unacceptably small. Only 2 or 3 tiles from Italy to Northern Africa ?!
        I agree. The Italian Boot looks like the Italian Stump! And no islands in the Med. Weak!
        Eine Spritze gegen Schmerzen, bitte.

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        • #19
          Re: Re: Re: Screenshot of the week: 10/26

          Originally posted by LaRusso
          well, italian communist partisans obviously won post-war elections
          but that doesn't resemble Italy IMO.
          They miss Sicily and Sardinia at all. They are asking for trouble, let me tell it loudly

          And forgetting New Zealand seems a bad move too, if some guy from the All Blacks Rugby Team is a Civ player ready to complain...
          "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
          - Admiral Naismith

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          • #20
            can any of you make a better 100x100 world map? honestly?

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            • #21
              I see the AI goes road crazy. Even more than in SMAC!
              Where are you from? Put yourself on the Apolyton Map!

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              • #22
                Originally posted by LaRusso
                can any of you make a better 100x100 world map? honestly?
                Good point. There's only so much detail that you're going to be able to achieve on a 100x100 canvas. I'm hoping the 180x180 is much better, and I'm looking forward to someone attempting a 256x256 - that will be incredible to play on.

                That said, I use random maps for 99% of my games anyway, so I don't care too much how the world maps look or play.
                "Stuie has the right idea" - Japher
                "I trust Stuie and all involved." - SlowwHand
                "Stuie is right...." - Guynemer

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                • #23
                  for the record...

                  Using the screenshot and the world map inset to do a rough approximation:

                  The screenshot appears to be 15 tiles tall and 8 wide. Using my eyeballs and rough measurements, the world map appears to be about 7 screens tall and about 10 wide. This gives us a map which is approximately 105 tiles tall and 80 wide (seems weird, but remember that the tiles appear wider than they are tall). So definitely not the huge map, or even the "very big" one.

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                  • #24
                    Originally posted by LaRusso
                    can any of you make a better 100x100 world map? honestly?
                    OK, I'm not sure about this, so please someone of you come to help: wasn't the Civ II Earth Map drawned with a better Italy? I recall to my memory I could fit a couple of cities at least, starting as Roman. I haven't Civ II installed, actually, so I can't check for sure.

                    That said, the official map looks nice on the mini map (ice cap, blue deep oceans and all) but you know how the hell is in the details... of the proper game map
                    "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                    - Admiral Naismith

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                    • #25
                      Re: for the record...

                      Originally posted by Sarcastro
                      Using the screenshot and the world map inset to do a rough approximation:

                      The screenshot appears to be 15 tiles tall and 8 wide. Using my eyeballs and rough measurements, the world map appears to be about 7 screens tall and about 10 wide. This gives us a map which is approximately 105 tiles tall and 80 wide (seems weird, but remember that the tiles appear wider than they are tall). So definitely not the huge map, or even the "very big" one.
                      Actually the tiles do not run top to bottom, side to side. They run diagonally. Thus, the screen is roughly 14x14. Therefore, I am certain this is the 100x100 map.
                      "Stuie has the right idea" - Japher
                      "I trust Stuie and all involved." - SlowwHand
                      "Stuie is right...." - Guynemer

                      Comment


                      • #26
                        D'oh! that's right. Well, my "screens across and down" numbers are still useful. It's been a while, and I forgot about counting the diagonals. What a dope!

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                        • #27
                          You could put chocolate sprinkles, cream and a cherry on those railroads, and it would still look ugly.

                          What in the name of God were they thinking when they did that?

                          What is it like in the USA? Everywhere you go, a railroad? criss crossing everywhere?


                          Ok, granted, that if you put railroads on every tile, the railroads are gonna end up pretty messy, but, in rl, that does not happen and it is not even required to do that in rl, so why make it required in civ3? It's just ridiculous. I hope the AI doesn't do the same.

                          Sheesh, it should be done this way: If you choose to cover your land with railroads, expect your entire nation (on that land only) to get upset. And that's how it would really be. I really hope they patch that, that is ugly.
                          be free

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                          • #28
                            Russian city names are not correct, IMHO.

                            Tblisi is false. The correct name is Tbilisi (3 i's) or Tiflis.

                            St.Petersburg and Sverdlovsk together are not correct. Either St.Petersburg and Ekaterinburg (before 1914 and after 1990) or Leningrad and Sverdlovsk (during the socialist government) would be better.

                            Nice research, Firaxis

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                            • #29
                              Originally posted by Adm.Naismith


                              OK, I'm not sure about this, so please someone of you come to help: wasn't the Civ II Earth Map drawned with a better Italy? I recall to my memory I could fit a couple of cities at least, starting as Roman. I haven't Civ II installed, actually, so I can't check for sure.
                              Well, you might say the Civ II world map had a "better" Europe in a way: you could fit a couple of cities more there because they had made Europe rather large compared with other continents. The Civ II world map was so different from the actual world that I think it looked ugly - and on a more accurate world map that I made for Civ II, Europe was indeed as tiny as it should be on such a scale. So it is nice that they at least have the proportions right in the Civ 3 map - but the problem remains that in Europe there are too many civs in too small a space. I am hoping that the huge world map will be large enough to play on even with several European civilizations.

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                              • #30
                                Originally posted by aaglo
                                I don't know if i'm seeing correctly, but it seems that in southern america there seems to be atleast 2 different nations - purple and black. And south to them there are only white dots (which could mean colonies) or the colour just doesn't show well. Thus I count 7 or 8 civs...
                                Maybe, I'm not sure. I noticed the other cities in S. America, however I think it's not that they're black, but that they don't have much of a culture borders yet. If you notice in S. Africa, the yellow cities there have minimal actual territory, despite several cities. I'm pretty sure that the colored map only shows the cultured border.

                                Assuming that I only count 6 colors with several uncultered cities, but I've been wrong before.

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