Did I miss a screen shot along the way, or have we not yet seen a hut an a map?
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Gramphos' pic is from a screenshot, I believe, from Civ III. So I don't think they would be his villages. I like this method, because now barbarians don't randomly appear. Kill all the encampments, kill all the barbarians.Originally posted by iannac
thanks gramphos, i knew the huts would be in, but i was just looking for the new image, which i assume wil look similar to your barbarian village...just without the barbarian.
To us, it is the BEAST.
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Actually I'm thinking about maybe leaving at least some of them around so I can have something to fight without having to go to war with other civs. Bascially use them as "training" for my units to get them up to elite status and maybe get a great leader or two out of it.Kill all the encampments, kill all the barbarians.
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Actually, encampments will re-appear when destroyed but I'm betting this depends on the level that your Barbarians are set at.Originally posted by SoulAssassin
Gramphos' pic is from a screenshot, I believe, from Civ III. So I don't think they would be his villages. I like this method, because now barbarians don't randomly appear. Kill all the encampments, kill all the barbarians.
We now have to fight for out goodies... that's awesome! (Old news but still good news, I know)Click here if you're having trouble sleeping.
"We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld
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So I guess that sending a settler out to uncover a goodie/barbarian hut would now be rather foolish...Originally posted by Lorizael
We now have to fight for out goodies... that's awesome! (Old news but still good news, I know)
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"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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Noo, no, because we've got a wonderful new editor! I can make Super Ninja Settlers with an attack of 48! And I can make Atomic Settlers with an attack of 99!Originally posted by Wittlich
So I guess that sending a settler out to uncover a goodie/barbarian hut would now be rather foolish...
Click here if you're having trouble sleeping.
"We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld
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The updated FAQ confirms that Goodie Huts indeed are replaced with barbarian villages.
http://www.civ3.com/faq6.cfm
Conscript units can be received when exploring barbarian villages ("Goody huts")Creator of the Civ3MultiTool
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Actually, there are two kinds of "barbarian villages" -- one is essentially a goody hut "passive barbarians" and the other actually contains barbarian armies "active barbarians" that will seek out (try to) destroy player civs. They look differently on the map as well, so you don't accidentally stroll into an armed barbarian camp thinking it's a goody hut.Originally posted by Gramphos
The updated FAQ confirms that Goodie Huts indeed are replaced with barbarian villages.
http://www.civ3.com/faq6.cfm
Conscript units can be received when exploring barbarian villages ("Goody huts")
They are both called barbarian villages for descriptive purposes, but they serve very different gameplay purposes
DanDan Magaha
Firaxis Games, Inc.
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Dan one of the recent screenshots shows a captured Barbarian worker. Do the barbarian encampments actually get tile improvements done around them by barbarian workers?Originally posted by Dan Magaha FIRAXIS
Actually, there are two kinds of "barbarian villages" -- one is essentially a goody hut "passive barbarians" and the other actually contains barbarian armies "active barbarians" that will seek out (try to) destroy player civs. They look differently on the map as well, so you don't accidentally stroll into an armed barbarian camp thinking it's a goody hut.
They are both called barbarian villages for descriptive purposes, but they serve very different gameplay purposes
Dan
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