Thanks, Mike. Any feedback on the time stamp idea so you don't have to explain this kind of stuff?
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EDITOR screenshot - Preview at cgonline.com
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Originally posted by yin26
The road ARE behind the mountains in this shot...and if this is STILL an old screen being shown at PREVIEW time, well...
Markos: The cirularity of the railroads in particular seems odd.
The Editor looks promising and off the game, as an extra utility indeed.
Maybe it could be an advanced editor that accompanies a more simple in-game editor, who knows...
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I think the editor looks very promising. This screen has the right mix of complexity and straight-forward ease of use... I'm itching to see what's behind the "Building Types" tab.Världsstad - Dom lokala genrenas vän
Mick102, 102,3 Umeå, Måndagar 20-21
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Gotta say that the Editor looks easy to use, in terms of editing existing files.
The question is ''How easy will it be to add new governments/units/techs???''Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
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Originally posted by hexagonian
Gotta say that the Editor looks easy to use, in terms of editing existing files.
The question is ''How easy will it be to add new governments/units/techs???''You are young ..... but you will learn.
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Hmm, I wonder how linked the editor is? In other words, if you add a government will it prompt you to say what technology gives this government type? Same goes with a new unit, etc. It would be very akward if you had to go hunt for all this and change it bit by bit as opposed to being able to edit it all linked together.
Let's hope the folks at Firaxis thought of this.
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Originally posted by yin26
Thanks, Mike. Any feedback on the time stamp idea so you don't have to explain this kind of stuff?'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
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a critical question of course is if civ3 is multiple-mod-friendly, e.g:
a) each mod/scenario having it's own folder with it's modified game files
b) civ3 being able to open the scenario and load the modified game filesCo-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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Originally posted by Ozymandous
Hmm, I wonder how linked the editor is? In other words, if you add a government will it prompt you to say what technology gives this government type"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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Wow, that editor screenshot is incredible!! It's what I dreamed off. It was almost a sexual experience to see this..."The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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