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What will your free worker do?

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  • What will your free worker do?

    You start the game with a settler and a worker? What is your worker going to do?
    60
    Scout.
    16.67%
    10
    Build terrain improvements for first city.
    70.00%
    42
    Other?
    13.33%
    8
    Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

    Free Slobo, lock up George, learn from Kim-Jong-Il.

  • #2
    Probably scout first, then make improvements. I think it may depend on how long the improvements take. Finding a unit with an early hut would be very nice, then the worker comes back to make improvements.

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    • #3
      No, scouting should be done by a scout when you build it, it will be far more efficient. Best to build roads outwards towards your next city so the two are connected and also to resources you will want to access, and perhaps a bit of irrigation to get your civ growing! But I think a start on the road infrastructure sounds an important start...
      Speaking of Erith:

      "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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      • #4
        Probably infrastructure, seeing cities need to be larger before they can build settlers... then a road to the next city site.

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        • #5
          Maybe make a colony?
          "Compromises are not always good things. If one guy wants to drill a five-inch hole in the bottom of your life boat, and the other person doesn't, a compromise of a two-inch hole is still stupid." - chegitz guevara
          "Bill3000: The United Demesos? Boy, I was young and stupid back then.
          Jasonian22: Bill, you are STILL young and stupid."

          "is it normal to imaginne dartrh vader and myself in a tjhreee way with some hot chick? i'ts always been my fantasy" - Dis

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          • #6
            I'll build road or two to incereace trade for city (more gold & science)
            After that I'll start scouting a little, or maybe do some iriggration.

            Anyway, if you really want early scouting, you should take expanisonistic civ (at least it HAS A CHANCE to get a free city).

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            • #7
              I would get my road structure started, then maybe scout around a little for a suitable site for my next city.

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              • #8
                eh, other caus its a mix.

                its going to scout and build a road to my next city spot
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #9
                  Smoke cigarettes and drink coffee (he's a UNION worker!).
                  Eine Spritze gegen Schmerzen, bitte.

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                  • #10
                    LOL Falconius

                    Ill use my worker to start building roads, so i can get increased science and gold. Then, by the time i build a scout, the city will be size 2. With my scout, ill find a new city site, and start building a settler in the captial, while my worker builds a road towards the new site. Then, the settler travels down the road to found a new city, while the worker travels back up to build some irrigation/other improvements Thats the plan, anyways.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                    • #11
                      I just like the fact that we get the free worker!

                      But I will probably be building a terrain improvemnt first. Scouting with a worker is probably a waste of its potential.

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                      • #12
                        Probably just scout a few squares out so that I can plan for my next city and then promptly start improving the surrounding terrain.

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                        • #13
                          Originally posted by Akron
                          Probably just scout a few squares out so that I can plan for my next city and then promptly start improving the surrounding terrain.
                          I take that back. I will probably do as Akron plans to do: scout just a few immediate squares so I can get a head start for future terraforming/city planning.

                          But now that this is brought up, I am wondering what the worker build times are going to be?

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                          • #14
                            i think i'll need to irrigate so i can get my population up and start to build new settlers. surely i can build a scout type unit by the time i reach size 3 when i can build a new settler
                            Prince of...... the Civ Mac Forum

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                            • #15
                              He will probably do a little irrigation and roads around my capital then go scouting until he finds a good spot for a colony, then he'll build a road to the resource and set up a colony.
                              "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
                              "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

                              Proud member of the Pink Knights of the Roundtable!

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