Originally posted by Earthling7
This makes perfect sense. 16 civs SP. Sell the baby.
Six months later, sales are dropping. CivIII Add-On. Included is four extra civs, 10 scenarios (5 Firaxis/5 hijacked off the Internet) and multiplayer support.
A year later, CivIII MGE. Everything put together in the same box with a few extra scenarios.
A year after that, the whole thing is sold for 1/2 price. Then it's prime time for CivIV.
This makes perfect sense. 16 civs SP. Sell the baby.
Six months later, sales are dropping. CivIII Add-On. Included is four extra civs, 10 scenarios (5 Firaxis/5 hijacked off the Internet) and multiplayer support.
A year later, CivIII MGE. Everything put together in the same box with a few extra scenarios.
A year after that, the whole thing is sold for 1/2 price. Then it's prime time for CivIV.
Oh, come on... Everyone who *****es about the price of Civ3 only does so because of the totally arbitrary pricing structure of computer games that dictates that new product must be $40 - $50 for every player no matter how much utility (time or enjoyment) he or she gets from the game.
I am currently paying for college. $40 to $50 to me is a lot of money. Sure I am willing to pay that much but I do have a problem with spending the money on a game that is a downgrade from SMAC. At least that game I am still playing PBEM games. So to shell out a ton of cash for a game that I have been playing since 1991, just makes absolutely no sense to me. I mean the AI probably will be nothing for me. Beat it within two weeks and then I have wasted $50. Sure you could argue I was paying for past joy, but since I already bought those games, I might as well just pull those out and play against a decent opponent, my friend down the hall.
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