The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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"Pink it's my new obsession, Pink it's not even a question.."
this really is a new one for me???(wasn't purple the color for new wavers and stuff?????)
Shade
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
2, are you forgetting that civ1 had pink? did anyone moan then? I know I didn't
the only way the colours can be changed, is if there is a mask with each unit
I didn't like that pink either, but it wasn't so horrible, because of different kind of graphics. The difference in Civ3 is that the color is IN the unit, not in it's side as a shield, like in Civ2 and it was very different in Civ1 too.
I'm not quite sure what you mean with that mask thing. There's those blue-parts in every unit, that's where the nation color is drawn. So it shouldn't be too hard to change that color, you shouldn't have to edit those units at all...
Well, this is what we artists are like.
PS. The yellow color doesn't look too good either..
hey, they made FRANCE pink for obvious reasons that i am not going to discuss.
They made France pink?? Now i know i´ll never play France....
If I were French I would take that as a deadly insult and I would probably "Usama Bin Laden" Firaxis office.
If you place a thing into the center of your life, that lacks the power to nourish. It will eventually poison everything that you are.
And destroy you. -Maxi Jazz, Faithless
Civ1's units were totally pink with a black graphic inside of it, same goes for the cities.
You say you're an artist? But you don't know what a mask is?
I don't know if you know who Icedan is, but he is me, and I am an artist.
Without a mask, you can't change the colour at the click of a button, you would have to change each frame of each unit. I have said this before; Each unit has approx 4 sets of animations, death, idle, attack, movement; and on top of that I remember reading that there are more than 1 type of animation for each set.
let's say each animation has up to 30 frames. Then there is the number of units in the game. Do the math, and you can see how many frames you'd have to change. I can assure you, it wouldn't be worth the effort.
The fact that there is no evidence of being able to change the colour at the click of a mouse in the setup window, I can say that the chances are, you can't change the colour so easily!
I honestly don't think that you will have to edit EVERY frame of EVERY unit just to merely change a civ's color. Firaxis has repeatedly mentioned the editing tools in civ3, and I don't think that they would mess up this crucial part of the editing.
The impression I get is that the scheme is similar to C&C: Tiberian Sun: certain colors on the pallette are reserved for the unit colors. No need for a mask; it's simple color re-mapping.
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
Infantry were generally done as sprites, and vehicles were generally done as "voxels" whach are 3D. The voxels had color remapping also. You had 8 shades of re-mappable colors to choose from.
I did some modding for TS .
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
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