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  • #16
    God, what a load of perfectionist gibberish

    SMAC was a perfectionist’s horror, it was too complicated to shape the land according to you utopian views, and which faction to use? Yang was too militaristic, Zakharov was too haughty, Deirdre too greeny...

    I hope we can edit governments, I hated to choose between fundie, demo and commie, since none really suits your idealistic images. The unification govt from moo2 would come closest...

    Echinda, perfect empires always had patterns with cities having 3 tiles between, it was necessary if you wanted to utilise all the land. (you simply couldn’t allow one single tile get away unused)
    DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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    • #17
      Sorry, I meant [city][tile][tile][city]. That way a ground unit could march on a road from one city to the next in one turn when a bad guy showed up within striking distance. I think you mean [city][tile][tile][tile][city] on an almost diagonal, so you could tile the cross shaped city radii together. That pattern leaves you needing two turns to reinforce a city with foot soldiers, though, which is far too aggravating for me to put up with for the sake of geographic perfection.

      Too each their particular foible, I guess.
      What's so funny 'bout peace, love and understanding?

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      • #18
        Of course our perfect countries have railroads, (for the lack of any futuristic means of transport such as jumpgates) so we don't have any transport problems.
        DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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        • #19
          What's a little mass genocide, declaration of war or destruction of an empire if it means you have pretty, evenly-spaced cities?

          I'm a peaceful perfectionist but if anyone builds so much as a sandcastle on my land ....

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          • #20
            This could add a new dimension to the game- the other civ's civilians hate you more if you deport them from their captured cities or kill all of them.
            -->Visit CGN!
            -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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            • #21
              Originally posted by red_jon
              I'm a peaceful perfectionist but if anyone builds so much as a sandcastle on my land ....
              Same here.

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              • #22
                Originally posted by red_jon
                I'm a peaceful perfectionist but if anyone builds so much as a sandcastle on my land ....
                Exactly

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                • #23
                  Uuuurgh. I played one game where i had about 8 modern cities all nicely developed, perfectly spaced. Then the bloody Indians come and build a city about 2 tiles away from my capital. AND they were my allies!

                  Well, after that I had one less ally....

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                  • #24
                    I also must place all my cities in a pre-arranged pattern. Those conquered cities were such a bother, esp I can't build cities next to each other in Civ 2.

                    I hope I can do that in Civ 3, so I can make use of some of those population points.
                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

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                    • #25
                      Ever heard of terraforming and engineers? We don’t let ourselves outdone by some silly mountains and deserts, there’s nothing our vast armies of engineers can’t handle. (only those annoying seas were a little harder to handle)
                      You're right on, Colon. That slovenly mess of rock, sand, and muck must make way for our orderly array of ocular perfection! Progress! Civilization! Our manifest destiny!

                      And don't be disheartened, enlightened friend at the perceived limits to our grandiose plans, for the Japanese are already making artificial islands to house ugly ports and noisy airports. After golf courses, cities are the next logical extension!

                      And Michael Lewis, in The New New Thing writes: The Rich, and especially the new American rich, suddenly aquired a taste for obscenely big boats [...] The boats had ceased to be merely boats. They were tiny floating city-states. [Emphasis added]

                      Do you realize what this means?! Those trivial wet ocean things will no longer stand between us and the inevitable and divinely forseen coming of...the Immaculate Infinitely Extended Lattice.

                      Auugh! I must leave you now, for I am being racked by another vision...oh!...oh!...heh heh heh

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                      • #26
                        Is it just me, or is the Perfectionist way of playing just a little bit Sociopathic? I know I wouldn't want any of you rearranging my living room furniture...
                        Världsstad - Dom lokala genrenas vän
                        Mick102, 102,3 Umeå, Måndagar 20-21

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                        • #27
                          In Civ2 I always explored the land before I settled it and looked at the terrain very carefully. I always was debating wether I should build at a spot or the next one over. And I hate overlapping, I'd advoid it like a plague and consider one square of overlap if the terrain is good. Whenever I built a city near a swamp or jungle I'd send an army of engineers to tranform that worthless patch of land into a grassland. In fact some of the fun of Civ was designing a orderly and clean (it must be clean!!! no unconected roads or empty squares that are trapped in between cities and no pollution, I hate pollution) empire. The thing that annoyed me the most with Civ2 (aside of a stupid civ that built on my land and wrecked my order) is that sometimes a square would be out of my reach and building another city would result in too much overlap or it'd have to be on unsuitable terrain just to get the one square. And whenever I'd play on the world map (my favorite) I'd like to get resources in remote areas but can't because it's not worthwhile to build a city there. But with Civ3's boarders and colonies, I can get at squares that are trapped between cities or the ones in remote areas while keeping the infidels out. This is one of the reasons why I'm getting Civ3 the day it comes out.
                          Learn the mistakes of yesterday to prevent the ones of tomorrow...

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                          • #28
                            Snapcase, have you ever checked the civ3 screensaver thread? I assure you those folks are unworldly up to a degree not known to us perfectionists, they’re talking about that stuff as if it were Jurassic Park III.

                            No, our insanity is surely a lot less harmful...

                            *puts on his paper hat while commanding his engineers for the umpteenth time to transform that friggin' sea tile*
                            DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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                            • #29
                              i dont bother with that, i just try to put my major citys where they are in real life..

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                              • #30
                                I must agree with Colon.
                                EVERY city will have all the tiles in it's range changed to farmland and railroad on grassland(except the seas ). And there will be not a single tile in our empire that will not follow these rules, even if it means millions of casualties for the other civs.
                                "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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