hey I already posted that!
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I switched to 1024 today for a few minutes to practice for civ 3.
The screen is fuzzy.
I guess I could afford a new monitor but I DON'T WANT TO!!!!
In AoE II (that I made the mistake of buying) the 800x600 (that I have for win98) and the constant scrolling made me nauseated. I fear what a 1024 would do...
I don;t want to upgrade to the 21th century I'm fine here!!!
I kick as* in all other specifications by a 3 times greater than required system. But the monitor damn it!!!
Maybe I can find some poor fool who would buy my 15' monitor..(Greek Daemonium in action
)
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I am also ashamed to be behind the line, Sabreth, but I believe I'm not quite in a minority. In monitor age, I'm in minority, no doubt, but as for the resolution, I'm not, as there are some more people wanting to run 800x600., but there's nothing anybody can do.
Hurry up and answer him, Dan, we're tired of his whining.
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Originally posted by Sabre2th
Maybe your eyes have gone bad from staring at that 800x600 crap, paiktis.
Unfortunately I'm not in front of it to start my experiments (that some times have unpredictable results)
One thing I noticed when I switched to the 1024 is that there is no flickering but the letters are very small and somewhat fuzzy (not as clear as in the 800x600). On the other hand I could see much more messages of Apolyton in one screen which was pretty cool!
Actually, I have this computer for 6 reasons:
_word processing
_e-mails
_MP3's
_Apolyton
_civ 1,2,3
_FPS mutliplayer some times
(not necessairily in that order)
It has to fullfill its 6 goals
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This has got to be the most pathetically whining thread I have ever seen here. Next thing we'll here is a class-action lawsuit from those with Pentium 133.
There is nothing wrong with staying at 480x320 or P-133 or whatever, you just have to accept the consequences of your limitations. And the others were right, the dot pitch does NOT change when switching resolutions. 1024x768 on a 19" is the same as 800x600 on a 15" monitor. It is not about resolution but the interferance pattern from the monitor to your eyes. There are many other options available.
So quit whining and figure out a solution instead of wasting space here and blaming others.
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Originally posted by Snapcase
Monitors are one of those components that do not drop in price dramatically at the same reverse exponential rate as most hardware
Originally posted by Snapcase
and it's often not the priority during an upgrade. When I ask myself what would increase gaming performance the most- a 17" monitor or that extra DIMM of RAM and that nice new processor I've been looking at I know what the answer is, at least for me.CRT, keyboard, and mouse are the three pieces of hardware to which I pay most attention, since these are the parts I'm constantly in contact with. An increase in RAM will rarely increase performce and increase in processor speed will only marginly help.
Originally posted by Snapcase
Plus, most office machines have small monitors, especially laptops. All the machines at my University (where I plan to play multiplayer games of Civ3) have 15" monitors that look pretty horrid at 1024*768.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Steve Clark
So quit whining and figure out a solution instead of wasting space here and blaming others.
Explain plz: interference pattern from our monitors to our eyes?
That would be constructive
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No dang clue what he's talking about.
How could your 17" CRT be fuzzy at 1024x768? Remember to select the highest refresh rate possible, and also non-interlaced.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Urban Ranger
No dang clue what he's talking about.
How could your 17" CRT be fuzzy at 1024x768? Remember to select the highest refresh rate possible, and also non-interlaced.
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Non-interlaced means the screen is refreshed vertically line by line. Interlaced refreshes the odd numbered lines on the first pass and even number lines on the second pass. Non-interlaced is more stable.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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i'm using 1400 x 1050 resolution with ibm 15" lcd monitor and i don't feel anything bad. in fact, when i lower the resolution, everything look fuzzy.
but then again, i would accepy smaller characters rather than scrolling too much.
i believe that the civ 3 can be played at 800 x 600 resolution, based on my experience with psx emulators. the graphics for the orginal playstation is 640 x 480 but emulators for the pc can displaay it at whatever resolution. so i guess Solver's problem may still be hopeful for a solution.
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Yes, Dan, or Jeff, or whomever wake up.
Paiktis, in AoE 2 you need to scroll all the time, no matter what your resoltuion is, I tried that. Most scrolling game 2000, for me.Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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