A railroad-related cosmic rule should be added to the Rules.txt file:
A maximal railroad move-radius input-variable of your choice (0 = infinite), regardless of land unit-type.
(If you put in "12", for example: it means that each and every land-unit have a fixed range of 12 tiles, as long as they move on railroaded tiles. Choosing "0" means infinite moves on railroads - as in Civ-2).
A maximal railroad move-radius input-variable of your choice (0 = infinite), regardless of land unit-type.
(If you put in "12", for example: it means that each and every land-unit have a fixed range of 12 tiles, as long as they move on railroaded tiles. Choosing "0" means infinite moves on railroads - as in Civ-2).

You CAN screw the limited RR option, by choosing "0" as your RR-movement variable. Is it biased to promote such a tweakable text-file rule to make it the players own free choice?
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