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A "bull**** generator" should provide future techs

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  • #16
    That sounds like the good idea.

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    • #17
      Nice thread resurrection!

      I specially enjoy the Urban Ranger example Add some more, can be the best Civ III enhancement after the Culture addition
      "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
      - Admiral Naismith

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      • #18
        Got some Firaxis wacko, eh, programmer on it
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

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        • #19
          I think the actual advances will have to split into different categories if you want some "non"- science ones to come along.

          Else you may disover something like Advanced Superstring Economics or Quantum Cognitive Bushonics.
          One day Canada will rule the world, and then we'll all be sorry.

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          • #20
            It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.

            While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.

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            • #21
              A tech jargon generator is a bad idea. The last time someone tried this we ended up with a bunch of Star Trek: Voyager scripts.

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              • #22
                ...and that's a problem?
                Concrete, Abstract, or Squoingy?
                "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                • #23
                  Originally posted by Earwicker
                  It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.
                  Right! It can't be worse than many HW name many company use today: anyone looking at video cards name

                  While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.
                  I agree. If you must have a future tech list so wide to manage related advance, you simply move the problem a bit further. No, we need an harmless area where things go too much well to keep a player into the proper, more defined "playfield". Adding some funny can't be wrong, at that point.
                  "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                  - Admiral Naismith

                  Comment


                  • #24
                    Originally posted by Earwicker
                    It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.

                    While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.
                    That was my point really. By the time you are researching Future Techs you've generally got the game won anyway, so why not have em do small things. Its not going to alter the game that much.

                    Opinion seems to be generally against this though. *Shrug*

                    Rich.
                    "You no take Candle!"
                    - a unnamed Kobold.

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                    • #25
                      Originally posted by Earwicker
                      It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology. *snip*
                      Yes that would be cool I want to research Advanced Quantum Psychology or Quasi Superstring Orchestral Art

                      Rich.
                      "You no take Candle!"
                      - a unnamed Kobold.

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                      • #26
                        Originally posted by BigRich


                        Yes that would be cool I want to research Advanced Quantum Psychology or Quasi Superstring Orchestral Art

                        Rich.
                        Research it? Heck, I want to go back to college and major in it! Then see if I could get the National Endowment for the Arts to foot my bill . . .

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