I know that Civ-3 probably will end 2020 AD, and thats all good and well.
Im all for it.
However, in the Is future technology coming back thread, I found the following quotes about replacing Civ-2 style generic "future techs" with something more fun:
Great idea, that also fits splendidly within the somewhat humorous & lighthearted style that Firaxis have announced for Civ-3.
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Hmm! The censor will not accept "bull s-h-i-t". OK, copy below link to the addressfield, and replace the * letters.
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[URL=http://www.dack.com/web/bull****.html.[/URL]
On that webpage, a sentence-generator automatically & randomly compose verbs, adjectives & nouns into a nonsense web-economy concepts.
Why couldnt Civ-2 style generic "future techs" be replaced with something similar - but with only 2 word-links (so the result reads like SMAC-style techs)?
Why not provide some SciFi word-links in 2 separate columns under this topic? Start out by getting inspiration from the SMAC tech-tree poster, and also from other turnbased- and realtime SciFi-games - but twist & tweak them, so they become strange and wacky enough. It must be obvious to the civ-player that these future techs only are tech add-ons, without any real purpose in the game. I suggests the following format in the game:
"Future tech 1: [wacky SciFi-tech]", randomly put together each time, and each game.
No, I dont like that. Civ-2 style generic "future techs" (or random wacky SciFi ones) should only give you more game-points. Nothing more.

However, in the Is future technology coming back thread, I found the following quotes about replacing Civ-2 style generic "future techs" with something more fun:
Originally posted by BigRich
But I digress. What I *would* like to see is an automatic tech selection once you have finished the tech tree. Selecting Future Tech X every few turns gets a bit tedious.
But I digress. What I *would* like to see is an automatic tech selection once you have finished the tech tree. Selecting Future Tech X every few turns gets a bit tedious.
Originally posted by Adm.Naismith
Just for fun, Firaxis should add a random tech name composer; you know, that kind of program that generate a phrase adding together different class of words.
Just for fun, Firaxis should add a random tech name composer; you know, that kind of program that generate a phrase adding together different class of words.


-------------------- edited:
Hmm! The censor will not accept "bull s-h-i-t". OK, copy below link to the addressfield, and replace the * letters.
--------------------------
[URL=http://www.dack.com/web/bull****.html.[/URL]
On that webpage, a sentence-generator automatically & randomly compose verbs, adjectives & nouns into a nonsense web-economy concepts.
Why couldnt Civ-2 style generic "future techs" be replaced with something similar - but with only 2 word-links (so the result reads like SMAC-style techs)?
Why not provide some SciFi word-links in 2 separate columns under this topic? Start out by getting inspiration from the SMAC tech-tree poster, and also from other turnbased- and realtime SciFi-games - but twist & tweak them, so they become strange and wacky enough. It must be obvious to the civ-player that these future techs only are tech add-ons, without any real purpose in the game. I suggests the following format in the game:
"Future tech 1: [wacky SciFi-tech]", randomly put together each time, and each game.
Just as an idea, what would people think of Future Techs that actually did something. Use a random name generator as above (loved this idea btw) and have some names give beneficial effects. Eg. Ultralight alloys - improves unit movement by 1, Genetic computers +2 beakers for each city over size 5, Universal vaccine +1 happiness per city (very rare this one )
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