I prefer the gameplay of a large or huge map, but the AI really is crippled by the industrial ages. It's just not smart enough to carry out a massive attack on a sprawling opponent, or to defend itself from one. With standard or smaller maps, the AI is better able to sort of brute force itself along. This doesn't really mean larger maps are easier, though. I think the early game is a bit harder, because so much is luck at that point, and with more opponents you're less likely to be a lucky one.
Thank you Divvy. Much obliged.
Yeah planet fall I was just giving you a slight bit of crap
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