The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Huge seems to be represented very well. So is standard, standard isn't surprising considering as TheArsenal said most of the discussion here is geared towards the standard map.
By the way your CFan (civ fanatics I presume) graph is missing 0.1%
Originally posted by Flip McWho
By the way your CFan (civ fanatics I presume) graph is missing 0.1%
You would not want data to the 10 significant figures, here is the actual table to 1 decimal. It's harder to read thus I used pies. And yes,
"poly" is apolyton and "cfan" is civfanatics.
Poly % Cfan % Both %
tiny 0 0.0% 2 2.4% 2 1.6%
small 7 15.2% 4 4.8% 11 8.5%
standard 13 28.3% 27 32.5% 40 31.0%
large 10 21.7% 17 20.5% 27 20.9%
huge 13 28.3% 31 37.3% 44 34.1%
random 3 6.5% 2 2.4% 5 3.9%
Originally posted by Flip McWho
I'm a fan of huge. Though i'll play anything from standard above. Like large quite a lot too, got some nice maps from large. I like huge because of having those extra civs and the room for us all to expand.
While we're on this topic I have a couple of quick questions for anyone that can answer.
1. How do I add all 31 civs to a game? I want to have a game on a huge map with 31 (or whatever the top number of civs is) civs on it.
2. Does the size of the map have anything to do with the ability of the AI? Does a huge map make the AI 'smarter' or is the AI better with a small map?
Did anyone reply to this question already? If not...
1. Load up scenario editor
2. Check "custom player data" in the scenario menu
3. Select "Scenario Properties" increase the number of players to 31
4. Save the game as 31 civs or something
Then you just click on the civ-content or whatever it is and load the scenario and you can add all 31 civs, you still get to chose the random map properties like normal.
The only problem is it's gonna take ages for the computer to move later on unless you have a real powerful PC.
I prefer the gameplay of a large or huge map, but the AI really is crippled by the industrial ages. It's just not smart enough to carry out a massive attack on a sprawling opponent, or to defend itself from one. With standard or smaller maps, the AI is better able to sort of brute force itself along. This doesn't really mean larger maps are easier, though. I think the early game is a bit harder, because so much is luck at that point, and with more opponents you're less likely to be a lucky one.
So, my experience is that the beginning game of a large or huge map is fun and challenging, but once you get past it and establish yourself, the AI is a pushover, and the larger map just makes conquering them more tedious. This is of course true with any map size, but is increased by larger maps. I still voted for large, though, because that's what I played my most enjoyable games on, before I had learned to exploit the AI.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
As huge as possible! I also like recreating history or at least historical rivalries between civilizations with epic conflicts and realistic parameters.
I also tried different modifications, where deserts, mountains, jungles and tundras are more or less no-man's land, as you can't build cities there nor can get enough food. In this way game speed is acceptable on huge maps and CIV has a different flavor. At least you don't have to conquer all those tiny cities at the end of the world.
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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