The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I can't believe that this argument continues to survive, zombie-like.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
After much testing I've come to the conclusion that its really just anomaly strings produced by the RNG. With repeated play(I've played for a 1000+ hours myself) its (a string of anomolous results) bound to happen at the least opportune moment.
Suddenly you lose 10-20 combats(that you statisticaly you should have won) in a row. Out goes the fun, in comes the frustration. Losing that many in the late game when it may only be a fraction of your force is no big deal, but in the early game when it may be your entire force, well...
Then the paranoia sets in... Ok he's got 6 cities with probably 3 spearmen in each one, lets see...thats 18, so I'll need at least 5, no, no, better make it 6 to 1 odds in order to assure victory, ok... so thats 108 Knights, hmmmm better wait till I have a barracks in every city... jeez can I afford to support that many units with my 7 city empire... Ah who cares, Onward to victory!
Just remember, its not a spearman, its a 2, its not a Tank its a 16.
Originally posted by Comrade Tassadar
I'm saying if it were fixed, I might buy the game. In fact, if it were fixed I *would* buy the game.
So the determining factor in your decision whether or not to purchase C3 is that there is a POSSIBLILITY for Spearmen to kill Tanks?
No. To be more specific, the determining factor in my decision is whether theres going to be a ton of frustration in combat.
Because yeah, even if I do lose x many tanks or whatever I still end up winning anyway. But its just frustrating, and it's not a good game-type frustration.
So if either a player or Firaxis adjusted this, then yes I would play.
But thus far, my pleas for either the community or company to do anything have gone unheard.
Jesu, Tass, gimme a break. I'm not an editor guy, but I swear, if 5 minutes to add hps is all it would take, I'll do it.
Otherwise, go away.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Originally posted by Comrade Tassadar
No. To be more specific, the determining factor in my decision is whether theres going to be a ton of frustration in combat.
Because yeah, even if I do lose x many tanks or whatever I still end up winning anyway. But its just frustrating, and it's not a good game-type frustration.
So if either a player or Firaxis adjusted this, then yes I would play.
But thus far, my pleas for either the community or company to do anything have gone unheard.
You would find losing one Tank, over a course of maybe ten or twenty games, to a spearman "frustrating"?
Originally posted by skywalker
CT, since I first bought C3 I've NEVER lost a Tank to a Spearman, so I'm quite doubtful it happens often enough to be much of a problem.
There is another way of looking at this. My current game has developed to the point where I invaded Viking territory. I have tanks. They have no rubber and no oil. They do have lots of TOW Infantry. It is tough going. They still have a couple of spearmen in some out of the way town somewhere that I haven't got to.
The point is that if the AI is using spearmen when you have tanks you should try a more difficult level rather than complain about losing an occasional unit. I just lost two tanks to kill a vet rifleman in a metropolis. It happens.
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