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Why did they remove Fundamentalism from vanilla Civilization III?

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  • #16
    Fundy ain't in because of people like David Murray. Spoilsport.

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    • #17
      Originally posted by Mad Bomber
      It was way to controversial after Sept 11 and it got the axe shortly thereafter.
      Sid was quoted as saying that they just couldn't make it work (balance) so they scrapped it. I think your version is closer to the truth.

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      • #18
        I remind you that we are not here to continue the OT wars.
        Everything changes, but nothing is truly lost.

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        • #19
          Having said that, I absolutely think it was too powerful in its previous form. Maybe adding something like in Alpha Centauri with a combat bonus, while removing some of the more overpowering advantages like massive unit support, would have helped.
          Everything changes, but nothing is truly lost.

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          • #20
            Maybe ad a rank beyond elite to any fanatical governments? Fundamentalism, fascism...
            I've allways wanted to play "Russ Meyer's Civilization"

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            • #21
              It was way to controversial after Sept 11 and it got the axe shortly thereafter.
              What a crock. The Puritans (excuse me, "practicioners of the Official State-Sanctioned Religion") have been trying to turn us into a theocracy since Day 1. If anything not allowing fundamentalist governments is too controversial.
              "It's great to be known, but it's even better to be known as strange." --Takeshi Kaga

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              • #22
                So what? The point is, if adding it would cause fewer sales than not adding it, then they won't add it. No value judgements are being made; it's just business.

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                • #23
                  Originally posted by Underseer


                  What a crock. The Puritans (excuse me, "practicioners of the Official State-Sanctioned Religion") have been trying to turn us into a theocracy since Day 1. If anything not allowing fundamentalist governments is too controversial.
                  And just a little point, a theocracy is different than a fundamentalist gov't. Ancient Egypt and biblical Isreal were theocracies, modern afghanistan is fundamentalist.
                  I AM.CHRISTIAN

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                  • #24
                    Too powerful, pointless government form.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                    • #25
                      Mad Bomber, Fundamentalism was removed before 9/11 due to game balance issues. It was more or less "replaced" with Fascism in C3C, in the since they are both more or less all our war governments. The "Plant Nuke", "Poison Water Supply" "Destroy Building" spy options, were, on the other hand, removed for sensitivity reasons as the game was released late in 2001.
                      Citizen of the Apolyton team in the ISDG
                      Currently known as Senor Rubris in the PTW DG team

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                      • #26
                        And just a little point, a theocracy is different than a fundamentalist gov't. Ancient Egypt and biblical Isreal were theocracies, modern afghanistan is fundamentalist.
                        Yes. Fundamentalism is a way of looking at religion, theocracy is a form of government. I understand the difference. But even in the time of the founding fathers, a certain segment of certain relitions have been pushing for a theocracy and never quite got over the fact that we're not.
                        "It's great to be known, but it's even better to be known as strange." --Takeshi Kaga

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                        • #27
                          crazies like McVeigh and born again Christian lunatic Presidents don't characterize Christianity?
                          McVeigh was an agnostic.

                          Slightly pointless, I know, but it's a pet peeve...
                          "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
                          "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

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                          • #28
                            McVeigh was an agnostic.

                            Slightly pointless, I know, but it's a pet peeve...
                            True, but he didn't exactly travel in secular circles, did he? Hence the confusion.
                            "It's great to be known, but it's even better to be known as strange." --Takeshi Kaga

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                            • #29
                              Originally posted by CiverDan
                              Mad Bomber, Fundamentalism was removed before 9/11 due to game balance issues. It was more or less "replaced" with Fascism in C3C, in the since they are both more or less all our war governments. The "Plant Nuke", "Poison Water Supply" "Destroy Building" spy options, were, on the other hand, removed for sensitivity reasons as the game was released late in 2001.
                              ...and it's about time for them to put them back in.

                              i'd been really hoping they'd do so for c3c. oh well :/
                              it's just my opinion. can you dig it?

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                              • #30
                                I think that's bogus. Those features should be put back in. True I never used them in civ2, so it's not big loss.

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