It was like the best government in Civilization II, but I don't think it deserved to be removed.
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Why did they remove Fundamentalism from vanilla Civilization III?
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Why did they remove Fundamentalism from vanilla Civilization III?
51Fundamentalism is too controversial, what with those fundamentalist types springing up in America and overseas.25.49%13It was too *$^@*$ powerful. Eight units free per base? No unhappiness?! Get out!43.14%22They hate you. No, I mean you personally. If you're not careful they'll drive out to your house and finish the job!19.61%10The Banana Gods stepped in and put a stop to it.11.76%6Everything changes, but nothing is truly lost.Tags: None
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I have no idea why, but given how the game works adding the ones they did in C3C shows we do not have room for them and surely not naother one.
Who can be bothered to use all the ones we have now in a given game? Even if you are religious, it makes little sens to change repeatedly.
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The ten free units per city thing might have been a little bit too powerful in Civ3, and not fit with the other Governments. Also they may well have decided that changing its effects for Civ3 was too problematic - can you imagine every luxury and happy/content face getting you a gold per city? And having a slow tech rate is not much of a deal - with enough units swarming you should be able to wrest a tech or two from your enemies, then whore it around to catch up. Or just steal the tech with all those tithes....
I think with Feudalism and especially Fascism in the game now, Fundamentalism could be revisited. However perhaps Fascism can be considered the Civ3 equivalent of Fundamentalism. After all what more would you do to Fundamentalism different to Fascism that boths fits the game model of Civ3 and doesn't add something so horribly powerful like the tithes system...?
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It was just silly.
No unrest? Take a look at a modern theocracy. No unrest? Hahahahahaha!
Tithes? Again, those theocracies. They surely are wealthy and their citizens prosperous. Hahahahahahaha!
Big heap of units.
Well here they're on to something. But since IRL these huge armies are poorly trained, ill equipped, seldom paid and fed troops I don't see this as supported units in the Civ sense. Again Hahahahahahaha!
Face it, the rules were silly. I laughed at it when I first played Civ2, Ilaugh at it now. The CTP theocracy government was much more sensible and may of had a lot to do with Fundementalist being dropped.
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dworkin -> actually, the Catholic Church is THE wealthiest organisation in the world, and it's only extremist fundamentalist countries that have problems with unrest and military.
I find it unfortunate that science penalties are considered a standard for any theocratic governments...but I guess the best way to model a government is simply to look at such past governments, and that was typically the case.I AM.CHRISTIAN
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It was way to controversial after Sept 11 and it got the axe shortly thereafter.* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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Because it was Orientalist.
I have learned the error of my ways and I see now that it was merely reflective of an American bias against all things 'Islam'. So how come the West is the sum of all its parts but the Muslim world is all about Islam? Why does Islam equate to terror and fundamentalism when crazies like McVeigh and born again Christian lunatic Presidents don't characterize Christianity? Why are illiberal figures like the Pope idolized by the Western media? Why is non-proliferation good for Iran and Iraq but not Israel?
Fundamentalism wasn't just overpowered, it was stereotypical and grossly offensive. See Said, 'Covering Islam' or 'Orientalism' for a much more detailed study of this (largely American) phenomena.
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