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  • #46
    Originally posted by Spiffor

    My only concern with these new luxuries is the ability to have more than 8 simultaneously, i.e to have more than 20 happy people per city thanks to lux. I wonder if it won't imbalance the game. But maybe there will be less individual luxuries on the map to balance it out.
    No, it doesn't work that way. Once you have 8 Luxuries in your city list, any further ones have no effect. In fact they don't even appear in the window. They basically are only good as a trading resource at that point. And I doubt whether they'll change that with Conquests.

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    • #47
      Thanks Willem for the info. Glad to read that
      "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
      "I never had the need to have a boner." -- Dissident
      "I have never cut off my penis when I was upset over a girl." -- Dis

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      • #48
        Originally posted by Willem


        No, it doesn't work that way. Once you have 8 Luxuries in your city list, any further ones have no effect. In fact they don't even appear in the window. They basically are only good as a trading resource at that point. And I doubt whether they'll change that with Conquests.
        Not sure I like this idea. It makes monopolies less strategically meaningful. Say I want to attack the Romans but they control all of the wine (and none of it's nearby). I have to weigh whether or not the disruption caused by the loss of the good will be small enough to forego wine. Now, I just have to ask the Carthaginians for another 8th resource and off I go.
        - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
        - I went to Zanarkand, and all I got was this lousy aeon!
        - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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        • #49
          If you want to accurately reflect the health problems, make a mod that reduced the food produced in the square with the tobacco. Just my 2 cents is all... modding small things like that for your games is easy. Although I personally despise smoking and have lost relatives because of it, I feel that as a commodity in this game it is important enough to include it. I just wish they had included chocolate as well...
          If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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          • #50
            let it go...

            i think despotism, monarchy and communism should all be taken out because they aren't democratic systems of government and don't rule with the people's interests in mind, blah blah blah.

            why dont you have a problem with ivory?
            I use Posturepedic mattresses for a lifetime of temporary relief.

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            • #51
              I can't believe it that no one has asked for coffee luxury resource until now!

              Think about it how many people drink coffee!

              I want coffee

              But then, I want beer, too
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

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              • #52
                While you're at it, remove Knights! No one thinks about the inhumane treatment of horses by those evil people! No more cavalry or horsemen either! Leave the horses alone! Save the horses!

                /me looks around for another pointless Civ-cause.
                Friedrich Psitalon
                Admin, Civ4Players Ladder
                Consultant, Firaxis Games

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                • #53
                  I wish they'd found something else instead of tobacco, but I'm not inclined to make a big fuss about it. Tobacco's historic importance as a luxury certainly justifies its inclusion, but the idea of having to either seek out tobacco for my civilizations or do without a potential happiness benefit doesn't exactly thrill me.

                  As someone else noted, tobacco's negative health ramifications weren't all that big a deal until people stopped dying of other things first so much of the time. And even today, lost productivity due to tobacco use is almost certainly small enough to be negligible in game terms.

                  I'm also a bit skeptical of the anti-tobacco lobby's cost claims. On one hand, yes, tobacco-related illnesses cost a lot of money. But on the other, a person who dies of a tobacco-related illness will not incur other costs related to other illnesses later in life, and no longer collects benefits such as Social Security. Focusing on the costs to society and ignoring the savings to society can present an extremely skewed picture, and my impression is that that's how opponents of tobacco tend to operate. (No, I'm not trying to defend tobacco; just trying to defend truth. I'm skeptical regarding claims of how much smoking costs non-smokers, but the costs smokers often pay in their health and perhaps their lives are not in doubt.)

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                  • #54
                    Re: Tobacco? For Shame Firaxis!

                    Originally posted by The Templar
                    Accoring to the press release here, Firaxis is including tobacco as a luxury resource. While this is historically correct, I find this inclusion appalling. Tobacco consumption amounts to a world-wide health disaster. And while tobacco has been historically important, coca has been historically important to the Andean peoples. But don't expect to see coca featured in an American-made game. The argument against coca would be a moral one - despite its historical correctness. No doubt Bill O'reilly or Bill "high roller" Bennett would complain that Firaxis is promoting drug use and should "think of the children" if coca found its way into the game. (BTW Andeans who use coca for personal consuption do not use it in the form of cocaine or crack. They chew the leaves or make tea. This is the difference between drinking a beer and drinking Everclear.)

                    If Firaxis is going to include tobacco, I recommend some of the following.

                    * Reflect the actual health costs of tobacco by cutting productivity or taking a financial hit from each city that gets the happiness benefit.

                    * Have tobacco expire in the modern age.

                    * Tobacco selling countries could take a reputation hit or have to pay a tax.

                    These things would reflect the costs imposed by tobacco and make tobacco trade a real trade-off.
                    hi ,

                    the use of oil is an ecological disaster , ......

                    diamond dust aint good for the lungs , .....

                    ivory is also in the game yet the true owners of the animal kingdom dont like to give it , ....

                    come - on , its a game , and it reflects history more or the less , among one of them is the fact that tabac consumption is getting higher and higher with the year , ..... so why should it expire in the modern age , ....

                    have a nice day
                    - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                    - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                    WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                    • #55
                      Re: Re: Tobacco? For Shame Firaxis!

                      Originally posted by panag

                      ivory is also in the game yet the true owners of the animal kingdom dont like to give it , ....
                      Forgot about ivory (I thought this was a bad inclusion as well). No one uses ivory anymore. This is why I was saying luxuries might just as well expire and new ones appear.

                      This would also create the strategic situation where a land filled with luxury resources could become worthless when new ones are discovered - allowibng for interesting shifts in the balance of economic power.
                      - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
                      - I went to Zanarkand, and all I got was this lousy aeon!
                      - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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                      • #56
                        Re: Re: Re: Tobacco? For Shame Firaxis!

                        Originally posted by The Templar


                        Forgot about ivory (I thought this was a bad inclusion as well). No one uses ivory anymore. This is why I was saying luxuries might just as well expire and new ones appear.

                        This would also create the strategic situation where a land filled with luxury resources could become worthless when new ones are discovered - allowibng for interesting shifts in the balance of economic power.
                        hi ,

                        instead of being shot and driven to near extinction ( okay its just an little bit better now ) for the sale ( to generate money ) there are now safari's , ..... they also generate money , .... one of the reasons ivory should stay in

                        as for getting old and new lux , ..... , ... nah , they shall not do that , they would prefer to add more units or buildings before doing that , .....

                        including new ones would be great

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • #57
                          I DONT HAVE PROBLEMS WITH TOBACCO! WHY? BECAUSE YOUR A STUPID LIBERAL NAZI AND YOU DONT LIKE IT?????? THEN GO TO IRAQ!

                          USA USA USA USA USA USA USA!

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                          • #58
                            Slaves are a trade item in Europa Universalis II and I have not seen anyone in the forum raise an objection. People cannot change history. West and East African states as well as Arab traders there before the coming of Europeans generally made their money that way.

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                            • #59
                              "I DONT HAVE PROBLEMS WITH TOBACCO! WHY? BECAUSE YOUR A STUPID LIBERAL NAZI AND YOU DONT LIKE IT?????? THEN GO TO IRAQ!

                              USA USA USA USA USA USA USA!"

                              you want "you're" not "YOUR"
                              I use Posturepedic mattresses for a lifetime of temporary relief.

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                              • #60
                                Comparisons to other 'shady' elements of Civ aren't as relevant, because a politician's wife can't make a crusade out of teenagers leaving their PCs and going to the convinience store to pick up a six-pack of ivory or a nuke.

                                Would an 'M' (or whatever) rating have enough impact to influence cost?
                                Enjoy Slurm - it's highly addictive!

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