The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I saw the vigor and enthusiasm you presented for the ISDG, so asking you was a natural reaction. Everyone here is pleased to have you within our ranks.
Warning: dir(/home/virtual/site100/fst/var/www/html/lux.aomgamer.com/saves) [function.dir]: failed to open dir: No such file or directory in /home/aomgamer/public_html/lux/index.php on line 38
Fatal error: Call to a member function on a non-object in /home/aomgamer/public_html/lux/index.php on line 41
Welcome! Our team's task will be a challenging one to say the least, LOL
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
If we win, we will be able to recode all of the civ software from scratch, :LOL:
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
However, our focus will be military-military-military. Big navy at first (since no one can get to us unless they have boats), then we'll focus on Horsemen/Knights so we can build up our Siphais. Once we're ready, we unleash hell on our former continent. GoW will fall. ND will fall. The entire northern half of the continent will become ours once again.
For Vox to keep us around soley for the purpose of recieving the 'free' tech adance at the begining of a new age sounds pretty thin. They may be just playing us.
Is there anyway to get a settler on a galley out of there before they'd think we should be done?(in case they come to destroy our Civ after having their laugh)
Maybe we should try to send out two settlers on different galleys if time constraints don't come into play.
We could play things off as though we were just building Workers, but I don't think it's necessary. They've proven they mean what they say, though they are quite opportunistic, as our latest contact with them proves. We simply need to appease them until we leave. Once we get a Settler on that boat, then it doesn't matter.
Just for the record, we already paid them 150 gold and we owe them 6 techs, which is quite a hefty sum, and well worth the loss of 1 city for a short period of time, IMO.
Comment