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  • #46
    I was looking through the demographic charts and noticed that we are now 6th in disease instead of 7th. Looking back we moved from 7th to 6th on the 1550 bc turn (on Feb 24th).

    Interestingly Vox "leased" their city to Lux on Feb 23 and Lux's last city on the Bob continent was destroyed or razed soon afterwards.

    It seems to me that our rise in the disease rankings is probably related to Lux's move and that the city that Vox gave them might be in the jungle (more so than we are) - One of the Luxians recently made the comment about the warmer climate that could prove that. If so we can make a fair estimate of where Lux may be on the map north or southwise... (and how long it will take them to get to Legos Minor)

    Also, we can guess on our map where Vox stretches down south to based on the location of our jungle area. That would give us a reasonable estimate of their north-to-south territory at least (though we would still have no idea how big their east-west area is of course).

    Just something to think about...

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    • #47
      Shrewd observations, Steve! I missed that. Besides the new Lux city having some jungle around, we also know it is a coastal city, of course...

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      • #48
        Question: Do we know what Lux has promised Vox for the city lease? (They must have given something for Vox to give up a city, even temporarily, this early in the game.)

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        • #49
          Originally posted by Kloreep
          Question: Do we know what Lux has promised Vox for the city lease? (They must have given something for Vox to give up a city, even temporarily, this early in the game.)
          Good question. I will ask Trip. As far as I know, the deal involved money (at least). Other than that, my understanding was that it was mostly a gesture of generosity. But I will check.

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          • #50
            Woah! Bye bye Lux...

            This means some major changes... for one, we should make some plans to settle Legos Minor.

            Also, Lux will doubtless have refugees. Are we willing to take them in? I'd say as a pre-approved deal, no, but I'd certainly be willing to grant membership case-by-case. What's your opinion?

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            • #51
              Yeah, kind of a sad, ignoble end for them...

              As for taking refugees, I don't have a problem with it, but we should definately do it on a case by case basis, perhaps setting a predetermined limit. I like the size of the team the way it is now, and I wouldn't want to bring in too large an influx of new players. Maybe just 3 or 4, at most?
              I make movies. Come check 'em out.

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              • #52
                When I read the post the first time, the new hit me as if a REAL civilization was destroyed.

                I had to remind myself that it's just a freaken game.

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                • #53
                  Wow

                  We must REX like mad. We certainly don't want the GoW to settle on Legos Minor, do we?
                  "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                  --George Bernard Shaw
                  A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                  --Woody Allen

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                  • #54
                    I feel pretty much like lmtoops...

                    And to be honest, this news fills me with a lot of bitterness. What dignity Voxes have to first offer refuge (getting high compensations for it) and then forcefully take the city back? What kind of "untenable" situation it was?

                    No idea... but I will talk to Trip and find out.

                    Anyway, that's how things are and we have to cope with them.

                    Personally, I would offer refuge to Trip and BigFurryMonster. But I will not push this in any way as I know you do not have the kind of personal experience with Trip I have, thus can very well be less then happy about taking him aboard. And I do agree that taking too many of Lux members is something we do not want... even 3-4 is too much, IMHO, considering how many of our people vote in our polls...

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                    • #55
                      Sad news, indeed, especially that we offered refuge for Lux and we were already feeling about them as our little brother or something like this

                      About refugees: let's wait first for them to apply. They might not want to join Legoland. In case some of them do, we'll vote about them in a case by case basis. I'd say 3 new players max.
                      "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                      --George Bernard Shaw
                      A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                      --Woody Allen

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                      • #56
                        We need to be very selective. I think most of the members will want to join us for several reasons.
                        1. We are ahead
                        2. They have personal grudges against other teams
                        3. Legoland has plenty of land and room to grow.

                        Therfore, we can be very selective. I would prefer to have 2 new members, but if there is a good argument for a 3rd I would vote for membership.

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                        • #57
                          I'm not fully sure about letting other members into the team.. I've always held that if you lose, you lose, game over. Maybe since Vox conquered them they could go to Vox but I'm not convinced about adding people to the team. Especially 2 main players from a team that seem to have mightily pissed everyone off
                          Si tacuisses, philosophus mansisses

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                          • #58
                            OK, here is a conspiracy theory based on absolutely no facts (the best kind ). Lux voluntarily gave up to Vox so they could join forces. They realized that surviving in Legos Minor was too much of a long shot and they would never be a force in the game.

                            So they converted their citizens into workers and settlers, traded their troops for shields, and gave their gold to Vox. Then they allowed Vox to retake the city.

                            What do you think?

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                            • #59
                              I think you were the man behind the grassy knoll

                              No, seriously... theres obviously something thats gone on behind the scenes that we don't know about. Maybe Vox had other ideas, or justa change of heart. Maybe ND found out and signed an agreement with Vox to carve up the two continents between them if Vox killed off Lux. We may never find out....

                              In the meantime however we now have even more land to colonise so those settlers better start moving
                              Si tacuisses, philosophus mansisses

                              Comment


                              • #60
                                OK, here is my morning chat with Trip:

                                [07:20] vondrack|asleep_til_6amGMT what made Voxes betray you?
                                [07:20] Trip[sleep] I don't know
                                [07:20] vondrack|asleep_til_6amGMT no reason given?
                                [07:20] Trip[sleep] just heard a couple hours ago
                                [07:20] Trip[sleep] the situation was "untenable"
                                [07:21] vondrack|asleep_til_6amGMT hmmm... read that
                                [07:21] vondrack|asleep_til_6amGMT what kind of dignity and integrity this is?
                                [07:21] vondrack|asleep_til_6amGMT u considering joining another team?
                                [07:22] Trip[sleep] I don't know... their decision though
                                [07:22] Trip[sleep] I don't think I'll join another team
                                [07:22] vondrack|asleep_til_6amGMT any idea if you did something they might have considered to be justifying what they did?
                                [07:22] Trip[sleep] there were lots of deals with many teams
                                [07:22] Trip[sleep] they probably just got tired of it
                                [07:23] vondrack|asleep_til_6amGMT hmmm...
                                [07:23] Trip[sleep] figured it was too much trouble to keep us around
                                [07:23] vondrack|asleep_til_6amGMT several members of our team expressed being quite unhappy about what happened
                                [07:23] Trip[sleep] yes, it's too bad the way things turned out
                                [07:24] Trip[sleep] sorry that we won't be able to hold to our end of the agreement...
                                [07:24] vondrack|asleep_til_6amGMT oh...
                                [07:24] vondrack|asleep_til_6amGMT no sorries needed
                                [07:24] Trip[sleep] this is probably my fault
                                [07:24] Trip[sleep] I should have seen it coming
                                [07:24] vondrack|asleep_til_6amGMT the Vox betrayal?
                                [07:24] Trip[sleep] the whole situation
                                [07:25] vondrack|asleep_til_6amGMT well...
                                [07:25] vondrack|asleep_til_6amGMT what happened
                                [07:25] vondrack|asleep_til_6amGMT cannot be undone
                                [07:25] vondrack|asleep_til_6amGMT just wanted to know if you had any idea
                                [07:26] Trip[sleep] yes, that's true
                                [07:26] Trip[sleep] things are done now
                                [07:26] Trip[sleep] you know as much as I do at this point
                                [07:26] Trip[sleep] and that's how things will stay, I imagine
                                Rethinking things, I now lean towards not letting anyone in... redstar1 is correct. Once you lose, you lose.

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