The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Agree, FP. And this would also make for the perfect stalling excuse: "Yes, we might be interested, but we want to see the save first. We will take this into request as the first action of our new turn"
Beta, are you sure you've sent it to the right address? I didn't get it yet.
Here's an alternative address, if for some strange reason you can't send it to the first one:
tibi_k(at)email(dot)com
Didn't know Vondrack was out of town?
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Excellent plan...and yes, if we can get them to back away one tile, then we can re-advance to a9 in force if we wish, (and have an opportunity to fortify), such that they have NO chance of succeeding.....me likey....
-=Vel=-
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Vox has proved to be backstabbers throughout this game and I have little reason to have faith in anything they say.
They wanted this war, they have slung mud throughout the main forum. It is now time for them to pay the piper. Perhaps they see that we will soon be average in strength to them. Perhaps they underestimated our mobilization power. Perhaps they are just afraid that their immortals will fail and their game will end.
I think they are just buying time to get more immortals in place or wait for a Bob landing.
Doesn't anyone on Vox have balls? Make your move, attack or move somewhere to attack.
WE have had treaties with Vox before. They have all been broken by Vox. As such, for a ceasefire, I would demand the removal of all immortals to Elipolis and demand the city of Dissidentville and information as to who is aiding their war effort as tribute.
I guess that would be the ultimate goal, get them out of our cultural borders, and let us take possession of A9 in full force. However, we can't ask for them to get out of our borders, so the point of: 'please remain where you are, and don't advance further, but know that any troops next to our cities can be attacked' sounds perfect. I doubt they will go for it, as they of course also can see the importance of A9... but it's worth trying
What the f** is behind this???
Why the reversal so suddenly?
* RP joined in and they need some time to get here? Can't be ND as they only have 1 harbor city are way to far of to do us any harm.
* They were expecting more help from GoW, but they are deciding it isn't worth--->the two token horseman(to fulfill their contract?)
Hmm, that actually makes some sence. Gow agreed to help Vox as long as things were tight or in favor of Vox, but now see Vox isn't capable of breaking us and want out.
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Not to worry, the goal isn't to turn the cease-fire into peace...simply to give us a bit more time to build. If we can stall them, even for a turn, we win in big ways (and if they go for this plan, it'll effectively buy us three turns, cos they won't advance any more units to adjacent to our cities).
I view this as simply another form of Psy-Ops....Delay and confusion....
-=Vel=-
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
asleep, in general I agree, however if we play this well, we could take advantage without any risk on our side. Sure, we know they broke treaties, and as said, I expect them to end any cease fire before the right time. But that's okay, if it gives us an extra turn to mass forces, it's one turn won.
As to them regrouping: sure, but they can do it anyway, wether we give them permission or not. They can fall back whenever they like, but most likely want to delay us in defending (which we won't do, nor agree to). Further, if we include a clasue that we can attack any troops next to our cities, there is really an advantage to us, as they would be forced to keep peace, while we would not.
I doubt they will go for it, but in case they do, we have won something.
Also, a cease fire can only be sold to them if it is a first step towards lasting peace, or looks to be a first step towards peace. If we do that, we need to start discussing what we are going to say to them, and coordinate what we plan on saying. Them asking for only a couple of members instead of everyone is in that respect a huge advantage, the best to do would be to make one voice on our side, giving him a few advisors.
If we can build a kind of roleplay for the next couple of days towards Vox, without ever crossing the line of lying to them, it would help us considerably. However, I fully expect that they want to talk before we send our turn, instead of going for the 2 turns cease fire. And in that case, there is little to gain by talking to them, except perhaps some unvoluntary information, or some great trash-talking opportunities.
Alva, I was thinking the same too. If GoW has units to spare to come and bother us, so has RP. And by this time, surely they have built 1 or 2 galleys... some swords could be a lot more difficult to get rid of then a few horsies.
But maybe this is simply Vox, realizing they misjudged the situation, and were pushed into the war by other teams, instead of choosing it themselves. Don't forget they can now see a 12 size capital, which at first sight would produce as much shields as their best 3 cities combined (not exactly true, but it comes very close). If their goal was EotS, I'm sure they think twice about now.
Right....even if we can't get them to agree to a ceasefire, we can still get some inferrential information....one of the first questions I asked the author of the PM to me was: "Why are we having this war?" The hope is that they'll let something slip in our back and forth exchanges, and we can gain a clearer picture of what's going on.
Likewise, I intend to intentionally let slip that we are worried about our Arashi defenses (which will make them more likely to attack there)
-=Vel=-
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Vel, one request, could you post a copy of this PM to the topped Vox thread? Maybe include a link to this thread... I wouldn't want to lose such a fond memory later on, and as you can see, our board gets swamped from time to time
BTW, how many posts have we made the past week? An extra 1500 or so? It certainly helped me reaching emperor...
"What are you doing or conisdering with the two stacks in our territory?"
I like the idea of sowing confusion, and buying time.
But Vox is toast, no doubt about it.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
And yes....I know what you mean.....lossa posting going on! (and a welcome break from writing events for Candle'Bre....I've been fleshing out some of the "story" events lately....whooohoooo! got some Grooooovy ideas there!).
-=Vel=-
The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.
Originally posted by Velociryx
Likewise, I intend to intentionally let slip that we are worried about our Arashi defenses (which will make them more likely to attack there)
It might also make them less inclined to agreeing to withdraw forces. I would vote against letting news of any holes in our defenses slip.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
We should have offered a cease-fire/peace the turn after they declared war: if they were really planning to attack us, they would have been more committed, to our advantage; if they were having these doubts all along, we would have avoided all this frantic war preparation (not to mention avoided having to build what I still consider a Wonder that will be mostly useless to us).
I think the cease-fire is still a good idea. Our economy is not hurting that badly from the war yet, while Vox's is down the drain. A 20-turn NAP will ensure that when war breaks out again, we'll definitely be on top (instead of having to abandon cities and number crunch our losses to help with decisions).
The only scenario that I can think of is if Vox is stalling in order to get more support from Bob. Perhaps one of the teams there is offering actual military assistance, which is not ready to jump into action just yet. This would obviously be very bad for us, and it is enough not to put me behind the cease-fire idea 100% just yet. Do we have any indication that Vox is just stalling?
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
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