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  • #31
    Originally posted by Aeson
    Hopefully it starts before we even get to Chivalry though.

    I think our biggest concern for the offensive should be efficiency. Knights are good to have around (and we will have several through upgrades), but shield for shield they cost more than what they do to produce. We have to worry about gaining ground on Vox (at that point it shouldn't be too hard), and not losing ground on all the other civs.

    I think our best offensive stack is going to be 4-5 Pikes, 4-5 Cats, Whatever Med Infantry we have, and a few Knights. A couple Settlers/Workers too. All the un-upgraded Horses and WC's along to take out the wounded, and garrison cities.

    We shouldn't try to blitz Vox with fast movers. We probably take them out faster that way, but it's far more costly to us. Let them attack Pikes defended with Cats, and get countered by Knights/Med Inf/Horses/WC's as we slowly march N.
    Aeson, thanks... between this and some following posts, you have helped me crystallize my thinking.

    1. Defense

    a. First, absorb Vox' first punch. We have good kill zones for this. The greatest concern is down the Spinebreakers, followed by the Desert of Tears, followed by the southern coasts.

    [EDIT: The hill next to Monsoon must be protected]

    b. Pikemen as appropriate, MedInfs and WCs for the rest. I'm fine with our planning / execution in these regards thus far.

    c. The southern coasts: as Aeson has ably pointed out, we have sufficient recon and local production capacity to deal with any reasonably likely threat.

    2. Immediate Offensive Response

    This is a very topical subject, given Iraq. We could go with a 1991 Powell Doctrine approach, or a very Rumsfeldian GW2 approach (the more you think about the parallels, the more eery... Persia, information advantage, production advantage, absurd disinformation on the world stage... weird). I believe that the Vox threat is completely over-stated (Twilight Zone theme), and believe that a fast, hard-hitting response is called for.

    But what does that mean? First, not waiting for Knights (even upgraded en masse). It's ground-pounders on the Spinebreakers, right back at ya Vox!!! And what does that mean? WCs and Cats are non-deployable, and Horsies are useless.

    a. Charge up the Spinebreakers with Pikes and MedInf. Mobile arty (i.e., Cats and Pikes) along the valleys to harass, with cavalry (i.e., WCs) to protect and slaughter anything in the open.

    b. We reverse-funnel, in strength, right up to 2 of D-ville... and then take it.

    c. More speed-war: Galleys up the west to the crossroads with two Pike and two MedInf.

    3. Longer-Term Offense

    a is for Arrian: Knights.
    ________________________

    Implications:

    A few Cats, for defense and then harassment. Too much mountain and jungle for anything else.

    Pikes, certainly, but not overly so... you think Vox is dumb enough to burn their Immortal offense power on Pikes and Cats on mountains? Hey, I'll insult these guys (in fun) at the drop of a hat, but puh-lease... they'll dance across tough terrain first, and therefore we need something to take them out:

    MEDIEVAL INFANTRY, people... look at the terrain! We are taking mountains and jungle... these are our US Marines (OOH RAH and Semper Fi!).

    WCs and Horses sufficient for the *immediate task* and the Knights for the rest.
    ________________________

    Theseus rests.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

    Comment


    • #32
      Originally posted by Aeson
      As long as they stay on Mountain and Jungle Tiles... let them attack us (4 vs 4 isn't as good odds as 6 vs 4).
      What about when the are damaged? I'll throw a healthy MedInf against a redlined Immortal all day long... but not any of the other units at our disposal until Knights (consider the timingof when we will be faced with mountains and jungle).
      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

      Duas uncias in puncta mortalis est.

      Comment


      • #33
        Originally posted by Theseus


        What about when the are damaged? I'll throw a healthy MedInf against a redlined Immortal all day long... but not any of the other units at our disposal until Knights (consider the timingof when we will be faced with mountains and jungle).
        And if they have three healthy, fortified spears we'd have to eat through before we can start going after the wounded immortals? I see an excellent possibilty that we might get a shot at wounded immortals left to fend for themselves in the Hurricane area if Vox tries to attack there, due to the small size of any force likely to invade there, but I seriously doubt that we'll see immortals without spear cover around Arashi.

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        • #34
          I agree with redlined troops...but we aren't likely to see any on the Mountains (they aren't going to attack with Spears, so their Immortals will have defense as long as they stay on the Mountains).

          The key is the Mountains 9, 3, and 2 of Arashi, both for them coming in, and going out. We can force them off the Mountains at that point coming in, take our shots... and hope they try to hit Arashi thinking there'd only be a couple Pikes in it.

          If they instead try bypassing Arashi.. and try to get back on the Mountains... then we have the Mountain 3 of Arashi to keep them on the flats (but could only spare a Pike or two for it...). That's where we need another road ASAP (the Workers finishing the road 9's next job). A road 2 of Arashi will extend their stack even further if they are trying to get back on the Mountains. That way we can force them into attacking across a river and onto a mountain or walled hill city if they try to bypass Arashi on the E (on the W is suicide), giving us a bunch of shots with WC's/Horses.

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          • #35
            You guys are giving Vox too much credit... I'm friggin' Rumsfeld here.

            TRIP!! I need a journalist to yell at!!
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #36
              Waiting for Lego to play their turn is excutiating.

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              • #37
                and less than 20 minutes after I complain, here is the save

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                • #38
                  F-ck, now I gotta stay awake.

                  Please post ASAP.
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

                  Comment


                  • #39
                    I'm here, but we still don't have anything resembling a consensus on what wonder to build. I need to either play this turn quickly or leave it for sometime after 7:00 P.M. Apolyton time tomorrow. [Edit: Later today if you go by the calendar, but tomorrow by my sleep cycle .]

                    Comment


                    • #40
                      Originally posted by nbarclay
                      I'm here, but we still don't have anything resembling a consensus on what wonder to build. I need to either play this turn quickly or leave it for sometime after 7:00 P.M. Apolyton time tomorrow.
                      Thats a problem

                      can we go to a chat or something? would that help? many of us are online, but Alva, DeepO and FP and SR are all away. hmmm

                      Comment


                      • #41
                        Can you forward so we can examine the situation?
                        (\__/)
                        (='.'=)
                        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                        Comment


                        • #42
                          Originally posted by nbarclay
                          I'm here, but we still don't have anything resembling a consensus on what wonder to build. I need to either play this turn quickly or leave it for sometime after 7:00 P.M. Apolyton time tomorrow. [Edit: Later today if you go by the calendar, but tomorrow by my sleep cycle .]
                          Leave it. We were back stabbed. They violated a NAP.

                          We cannot be blamed for needing time to respond.
                          (\__/)
                          (='.'=)
                          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                          Comment


                          • #43
                            And whoever blames us can eat Theseus' wrath! Not just verbally, either.
                            (\__/)
                            (='.'=)
                            (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                            Comment


                            • #44
                              Isn't there a timebank or something for such a situation? on ND's website?

                              Comment


                              • #45
                                Originally posted by asleepathewheel
                                can we go to a chat or something? would that help? many of us are online, but Alva, DeepO and FP and SR are all away. hmmm
                                I'm here, but have to go to work in 30 minutes.

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