Hmmm...
From the great vantage point of being over 40, I will stick to the Seven Pillars for the moment.
How will we win? What will break the game open for us?
TO me, the sort of hinge question, FOR NOW, is whether or not we need an Ancient GW. The only one that I now believe could be that valuable is the Pyramids.
Let's hypothesize that we do not try for a GW... all of a sudden, we can do all of the REXing and military build-up that we need.
Second, I do acutely feel the lack of balance. I've lived in fear of Immortals, or for that matter 3-4 Swords landing on mountains, since the beginning of the game.
I've been OK with taking some military risk till now (and thus haven't pushed Spartan Academy issues too much), but I HAVE said from the beginning that we need an approrpriate military stance, including Spearmen on key defensive points, WCs for open ground killzones, and Swords for the tough spots.
It's time to get that force in place.
Lastly, the degree of conservatism in our play. I'd say it's been driven by two things.
Nathan and others successfully pitched for a safe, builder style, partially based on a perception that we were at a terrible risk of tech isolation, and thus we shouldn't get stuck in a war with Vox, and should focus on the GLib... I, for one, no longer think this applies.
Lastly, I guess it's the nature of the beast: we've got a bunch of pretty good players with different styles... and that's just fine, it will in the long run be our strength. Until we get onto a more concrete and long-lasting strategy, however, it has probably been better to take the more conservative course.
But, uhh, hmm...
First, you learn balance. At least that's what Miyagi-san said.
From the great vantage point of being over 40, I will stick to the Seven Pillars for the moment.
How will we win? What will break the game open for us?
TO me, the sort of hinge question, FOR NOW, is whether or not we need an Ancient GW. The only one that I now believe could be that valuable is the Pyramids.
Let's hypothesize that we do not try for a GW... all of a sudden, we can do all of the REXing and military build-up that we need.
Second, I do acutely feel the lack of balance. I've lived in fear of Immortals, or for that matter 3-4 Swords landing on mountains, since the beginning of the game.
I've been OK with taking some military risk till now (and thus haven't pushed Spartan Academy issues too much), but I HAVE said from the beginning that we need an approrpriate military stance, including Spearmen on key defensive points, WCs for open ground killzones, and Swords for the tough spots.
It's time to get that force in place.
Lastly, the degree of conservatism in our play. I'd say it's been driven by two things.
Nathan and others successfully pitched for a safe, builder style, partially based on a perception that we were at a terrible risk of tech isolation, and thus we shouldn't get stuck in a war with Vox, and should focus on the GLib... I, for one, no longer think this applies.
Lastly, I guess it's the nature of the beast: we've got a bunch of pretty good players with different styles... and that's just fine, it will in the long run be our strength. Until we get onto a more concrete and long-lasting strategy, however, it has probably been better to take the more conservative course.
But, uhh, hmm...

First, you learn balance. At least that's what Miyagi-san said.
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