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  • Turn 42

    First time I've made a turn thread. Please excuse any mistakes and correct anything that needs correcting.

    Status:
    - Researching nothing.
    - 51 gold cash, +14 per turn.

    Urgent questions:
    - What to do with Slash? (currently north of the incense desert)
    - If the barbarian goes around Grog instead of attacking, should Grog attack the barbarian or head straight for the camp?
    - How long do we keep waiting for Vox if we don't hear from them either in-game or in a PM, and what do we do if we get tired of wating before we hear from them?

    Military:
    - If Grog is attacked and emerges unhurt, go 6 for the camp. (What about other situations; see urgent question #2?)
    - New settler moves 1 (path to city is 1-1-1-4 where Zonk can cover him if barbs appear).

    Economy:
    - Settler completed! Rearrange EotS laborers to use three flood plains.
    - Finish the tech trade if possible; otherwise, see urgent question #3.
    - Hurricane, Cyclone, and workers keep doing what they're doing.

    Diplomacy:
    - Awaiting Vox's reply, both in-game and by PM, on the matter of the tech trade
    Last edited by nbarclay; January 25, 2003, 00:46.
    "Close your eyes, for your eyes will only tell the truth,
    And the truth isn't what you want to see,
    Close your eyes, and let music set you free..."
    - Phantom of the Opera

  • #2
    Where is the thread for turn 41?


    Dominae
    And her eyes have all the seeming of a demon's that is dreaming...

    Comment


    • #3

      I'm an absolute fool! The first time I post a turn thread and I mess up the title.
      It's turn 41 everyone.
      "Close your eyes, for your eyes will only tell the truth,
      And the truth isn't what you want to see,
      Close your eyes, and let music set you free..."
      - Phantom of the Opera

      Comment


      • #4
        Originally posted by Dominae
        Where is the thread for turn 41?
        Didn't you hear? We're planning two turns in ahead now.
        Nah, it was just stupid old me pressing all the wrong keys, mistyping titles, misreading figures, posting membership polls in the wrong forum...
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

        Comment


        • #5





          not a big deal, will just have to title the real turn 42 something else to not get them confused.

          Comment


          • #6
            Or we could just title it 'Turn 43'...
            Last edited by Shiber; January 24, 2003, 19:11.
            "Close your eyes, for your eyes will only tell the truth,
            And the truth isn't what you want to see,
            Close your eyes, and let music set you free..."
            - Phantom of the Opera

            Comment


            • #7
              Shouldn't we send slash up north again, isn't it unlikely that a barb camp was created south of cyclone and one near the lookout ridge?
              With things heating up north with Vox's road and the barb, i think sending slash south was a mistake, we don't need that many warriors, even with the barb threat. I say get him up north ASAP.
              Save the rainforests!
              Join the us today and say NO to CIV'ers chopping jungles

              Comment


              • #8
                IIRC, we moved Slash to oversee the founding of the city in site #7, because we don't have time to build another warrior to escort that settler.
                At the moment I'm undecided if this was the right thing to do or not.
                "Close your eyes, for your eyes will only tell the truth,
                And the truth isn't what you want to see,
                Close your eyes, and let music set you free..."
                - Phantom of the Opera

                Comment


                • #9
                  Originally posted by zeit
                  Shouldn't we send slash up north again, isn't it unlikely that a barb camp was created south of cyclone and one near the lookout ridge?
                  With things heating up north with Vox's road and the barb, i think sending slash south was a mistake, we don't need that many warriors, even with the barb threat. I say get him up north ASAP.
                  In the test scenario mimicking our map in the real game, barbs consistently showed up at the southern tip of the continent - generally at about the same time as barbarians somewhere up north. Part of me is tempted to blame the consistency on the fact that I was playing the same scenario over and over, but my moves with warriors elsewhere on the map varied enough that it's a little hard to believe that the RNG would have been in the same place in its cycle every time. In any case, we certianly cannot take an absence of barbarians south of Cyclone for granted, especially now that we know there are barbarians in the world.

                  Nathan

                  Comment


                  • #10
                    I agree with Nathan, but I also think we need more of a presence up where Vox is terraforming. To this end, one of our cities (the Horse one?) could produce another quick Warrior.


                    Dominae
                    And her eyes have all the seeming of a demon's that is dreaming...

                    Comment


                    • #11
                      Originally posted by Shiber
                      IIRC, we moved Slash to oversee the founding of the city in site #7, because we don't have time to build another warrior to escort that settler.
                      At the moment I'm undecided if this was the right thing to do or not.
                      Initially, Slash's movement south was just intended to explore the western coast. Then we turned him back north when we became more concerned about Vox's behavior, but last turn, I started him south toward the horse city so we can have a defender each there and in Cyclone. Both are potentially vulnerable, the horse city from the north and Cyclone from the south. For the third settler, we should be able to have Gronk from EotS serve as escort, have the warrior from Hurricane (I forget his name) take over garrison duty in EotS, and build a new warrior in Hurricane without uncovering it long enough to be risky.

                      Comment


                      • #12
                        Originally posted by Dominae
                        I agree with Nathan, but I also think we need more of a presence up where Vox is terraforming. To this end, one of our cities (the Horse one?) could produce another quick Warrior.
                        That would delay our barracks there just a little, but if we do it, there's another optimization we could do. Slash could start back north four turns before the warrior is completed. The first two of those turns, he could turn back and still beat a barbarian to the city, and after that, the new warrior would be ready by the time a barbarian could strike.

                        Comment


                        • #13
                          Am I correct that Donderberg would mean something along the lines of "Thunder City" in German? If so, that could make an interesting name, alluding both to thunder from storms and thunder from horses' hooves.

                          Nathan

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                          • #14
                            Shiber, thanks for starting this thread, but you missed something about the barbarian situation: if I know barbarians, the one place that barbarian won't be next turn is where he is now. Those guys tend to be too restless, roaming, or raging to stay in one place anywhere but their home camp. I edited the plans and urgent questions to reflect that issue.

                            By the way, where are our generals when we need them?

                            Comment


                            • #15
                              Bah, this is hardly a situation worthy of our generals' attention. Kill the Barbs, send troops North to terrify Vox, that's all we need to do right now.


                              Dominae
                              And her eyes have all the seeming of a demon's that is dreaming...

                              Comment

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