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Project: 'Big Water-Carrying Thing'

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  • #31
    I very much like the idea, but they are going to be suspicious IMO.
    Maybe even paranoid about it, thinking the only reason we propose this, is so we can get those WC through to their side.
    In fact it could even hamper our very fragile relationship.
    So, if we do this, we have to make it look like it's their idea... not easy by all means and/or make it very expensive, so they think we are only doing it for hte money.
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #32
      Originally posted by alva
      Maybe even paranoid about it, thinking the only reason we propose this, is so we can get those WC through to their side..
      Thats exactly what I think they would be thinking. Its what I would think.

      Hell, if I were them, I would get cocky due to the jungle, we can't invade them with our best unit for a long time even if we started roading it now, why would they let us build an invasion route.

      If I were them, I would plant cities in the jungle, and then only build one road back from the city. We could only build roads up to the border, preventing any further invasions. Plus, even if we did take that city with, say, swords, they could cut the road, and we would end up having to build four squares of road in a jungle in the middle of a war. Now a great position.

      do they know this about the WC? Maybe, maybe not, if they agree to the water project, they probably don't, and don't deserve to live long.


      This probably has been mentioned, but we could also spin this as a route not only to irrigate them, but to give them potentially 2 luxuries. (have they said if they have any?)

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      • #33
        I just had an odd thought.

        Isn't there a bug where the ai, or ai controlled workers build irrigation, even when there is no water? Am I just dreaming that up, I've been playing HOI more lately than Civ3.

        If so, If I were vox, I would try placing a worker on auto, and gamble that he would build irrigation someplace, proabaly the first or second build. Thus negating the lack of water.

        Am I wrong about that bug, wouldn't suprise me.

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        • #34
          That may have been a bug in the original release, but I know the AI cannot irrigate now w/o access to fresh water (until electricity, of course). I've had several games where all or most of an AI empire was cut off from fresh water. Sometimes it actually helps them a bit, if the terrain is grassland, because it forces them to mine everything and gets their production up. If they have plains/more rugged terrain, they're screwed.

          -Arrian
          grog want tank...Grog Want Tank... GROG WANT TANK!

          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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