I'll be back later to fill some stuff in.
* General Info
- 1391 gold, +173 (at start of turn)
* Military
-
* Economy
- If we plan to upgrade sometime in the next three truns, we can start Arashi on a marketplace or library and switch to a knight when iron is available. Iron availability needs to be considered in that regard, though. Arashi can produce knights more efficiently than it can anything else.
- ***Whirlwind - Shift laborer from incense hill to incense desert for this turn only. That gives enough shields and lets Monsoon borrow the incense hill.
- O.G. - Shift laborers from desert to hills so we can finish our WC next turn.
- ***Monsoon: Work all three hills, the whale, and an irrigated grassland. Next turn, Monsoon hands two of the hills to Whirlwind. Overall pattern for Monsoon is 10+5+5=20 shields.
- ***Sandstorm: Shift two desert laborers to mountains this turn and then back next turn. (The idea is to have enough food the turn we grow to persuade the new laborer to land on a mountian.)
- Typhoon - Switch to Horseman (for fewer wasted shields.
- Santa Ana - Move laborer from bonus grassland to regular grassland.
- Dissidentville - Move laborer from regular grassland to bonus grassland vacated by SA. (Gives us exactly the right number of shields for our granary in two turns.)
- Blizzard - Switch to horseman (6x5=30 avoids shield waste)
* Diplomacy
- An active liason with RP is needed. Someone to keep in touch with Togas, Arnelos, and BigFree on an almost daily basis. Is someone up for it?
* Additional info/Big issues.
- FP in Elipolis underway.
- Other big issue. How are we going to pay the gold for the upgrades? Can we out build our gold?
- An active head of intelligence is needed. Someone to examine the saves every turn and report back significant information. We are not doing nearly enough of this. Is someone up for it?
* General Info
- 1391 gold, +173 (at start of turn)
* Military
-
* Economy
- If we plan to upgrade sometime in the next three truns, we can start Arashi on a marketplace or library and switch to a knight when iron is available. Iron availability needs to be considered in that regard, though. Arashi can produce knights more efficiently than it can anything else.
- ***Whirlwind - Shift laborer from incense hill to incense desert for this turn only. That gives enough shields and lets Monsoon borrow the incense hill.
- O.G. - Shift laborers from desert to hills so we can finish our WC next turn.
- ***Monsoon: Work all three hills, the whale, and an irrigated grassland. Next turn, Monsoon hands two of the hills to Whirlwind. Overall pattern for Monsoon is 10+5+5=20 shields.
- ***Sandstorm: Shift two desert laborers to mountains this turn and then back next turn. (The idea is to have enough food the turn we grow to persuade the new laborer to land on a mountian.)
- Typhoon - Switch to Horseman (for fewer wasted shields.
- Santa Ana - Move laborer from bonus grassland to regular grassland.
- Dissidentville - Move laborer from regular grassland to bonus grassland vacated by SA. (Gives us exactly the right number of shields for our granary in two turns.)
- Blizzard - Switch to horseman (6x5=30 avoids shield waste)
* Diplomacy
- An active liason with RP is needed. Someone to keep in touch with Togas, Arnelos, and BigFree on an almost daily basis. Is someone up for it?
* Additional info/Big issues.
- FP in Elipolis underway.
- Other big issue. How are we going to pay the gold for the upgrades? Can we out build our gold?
- An active head of intelligence is needed. Someone to examine the saves every turn and report back significant information. We are not doing nearly enough of this. Is someone up for it?
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