The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
By the way, we may be able to hold Elipolis after all with the right luck and the wrong moves on Vox's part (most notably not thinking to pillage the road we'd need to move troops over to bring them in from Inchoff).
Also, any objections if I have one galley waste a move to cover our galley with our MedInfs in case RP might try something and have our other galleys head back to our core for reinforcements? (That would leave us with enough empty sealift capability near Inchon to move four pikes from Inchon to Elipolis if Vox gives us the breathing room to do so safely.)
Our total MedInf establishment is fourteen veterans and five regulars. We're also up to eleven cats. Do you think that, plus our numerous horsemen and WCs, should be enough?
Oh, can we stop cat production at this point? 11 is a lot.
19 med infs, a couple of which are in danger for the upcoming Voxian turn. Let's take worst-case, and write those off. So 12 vets, 5 regs. Yeah, ok, that's enough.
Seabreeze is another possibility. We could rename Eliopolis Winds of Victory.
I'd like to go ahead and build temples in EotS and Hurricane while we have them at 30 shields instead of ~20. For Arashi and Tempest, I'm inclined to prioritize marketplaces over libraries, partly for happiness reasons once we get more luxuries and partly because we may or may not be doing much researching in the near future, if the team is willing to go ahead and switch over to builder mode.
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