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I got the turn but I gotta split in a few minutes. I don't even have time to take screenshots.
Please fill this in for me.
Report of what's going on in the next post.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
Well, nothing new in our territory (Vox hasn't moved towards Monsoon), but I can't scroll up and see what's up in Inchon/off until we're done with the popups, and I have to leave now anyway.
Btw, I checked the previous save and Monsoon should expand this turn.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
I don't have much time myself right now, but I went ahead and played through the production phase. I'm assuming no one had his heart too set on rushing a cat in Monsoon.
With Monsoon's borders expanded, we can now see D1 and D2 without the need to scout with galleys. Vox is definitely pulling back. D2-1 has only a single pike, and D2-2 is down to two pikes and two regular immortals. D1 has a vet warrior on it, and D2 has three vet immortals and two regulars.
Vox has not attempted to hit our Inchoff landing yet. Either they don't realize what happens to their colony when we build a city there, or they recognized how ugly the loss proposition would get if they attack (especially considering that a failed attack would leave a mountain uncovered).
Around Inchon, Vox has a vet spear at I7; a vet pike, a vet spear, a regular immortal, and three cats at I3; and a vet pike, a regular pike, and three vet immortals at I3-3. Elipolis is defended by the warrior that was on the hill last turn. There's a low chance of complete success, but I'm tempted to hit the stack at D3 in order to wear it down and, if we're very lucky, "requisition" those three cats. (Of course if we'd succeed, the MedInf that takes the cats would be dead meat, but I'd consider the results well worth it if we succeed.) Vox's galley near Inchoff seems to have pulled back toward their core. (Either that or they're bringing in a new galley and hid the one that was previously in our view, but that seems unlikely.)
I went ahead and fired our cats. Five hits out of seven! That leaves Vox with four immortals at two hit points each and one with only a single hit point. If we have any luck at all with our cats next turn, next turn is probably the logical time to take the stack out.
By the way, Vox is asking for peace in-game (second turn in a row, I think). I dismissed their offer, since the words "unconditional surrender" were missing.
Originally posted by notyoueither
Has Vox communicated anything outside of the game to anyone?
Dosen't seem like it, doee anyone want to drop me them a line? I was thinking along the lines of ...
"We see that you have offered peace for the second turn in the row. We did not accept as it did not appear to be an unconditional surrender. Anything less, and Gathering Storm suggests you load up one of your galleys with a settler and find a new home while you still have the chance."
Originally posted by notyoueither
I'm not sure there is a mandate to negotiate at this point. If Vox wants peace, they should do more than put empty offers on the table.
True.... Thus the tone. I am of the opinion that we do not broach it until AFTER D'ville falls, though it be last.
They still have the attitude of "our forces are knocking down your doors.... " Instead of "how do we appease you, great GS?"
We still need unit production to avoid any shortages. I count 3.5 to 4 fronts for at least 2 or three turns. Then we would be back down to 2 fronts, unless Vox has any tricks up their sleeve.
I wonder how his response in the thread matches with the in game peace offer (the second one, if I'm not mistaken).
We should get reinforcements up to Inchon quickly- we have a galley waiting for that, and the rest should be back ASAP for another round.
Vox has not attempted to hit our Inchoff landing yet. Either they don't realize what happens to their colony when we build a city there, or they recognized how ugly the loss proposition would get if they attack (especially considering that a failed attack would leave a mountain uncovered).
That's great!
I couldn't be happier- In the midst of the confusion that was inflicted upon Vox, they probably forgot up this- otherwise they would have at least attacked with the one not standing on the Iron- What could a bunch of Pikes on a mountain do, besides sit there?
Save the rainforests!
Join the us today and say NO to CIV'ers chopping jungles
There is no excuse for what Vox did. That's just plain wrong- not attacking unfortified Pikes on grassland- what can they do with this Immortals that is in any way better than attacking an unfortified unit on the flatlands, besides moving it so it could attack someplace else?
Don't they realize their units will die fighting? whether they attack or whether we attack.
The smart move (or lack of movement, in this regard) Vox made this turn is to keep their eastern stack in place- they have nothing better to do with it besides making sure a few more of our units stay where they can't do much good, for as long as possible.
Save the rainforests!
Join the us today and say NO to CIV'ers chopping jungles
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