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The Apolytonian Geographic Society - Request your maps here.

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  • The Apolytonian Geographic Society - Request your maps here.

    We (caesarqbear and me) are opening this thread for everyone who needs a specific map. Post here, explaining what you want, and we’ll make it! (well, we will try, at least… ).

    Edit: I wrote reddawg instead of caesarqbear, in the first line of this thread. It's fixed now. Reddawg is an important member of this society, but the idea of the thread belongs to caesarqbear... Sorry, caesar! Man, only my old age can explains such error. Blame the lack of neurons...
    Last edited by Aro; August 31, 2002, 11:11.
    RIAA sucks
    The Optimistas
    I'm a political cartoonist

  • #2
    It might be cool to have a continent wide map, showing infrastructure all around-- all the significant roads (connectors) and the cities, showing the connected and unconnected.

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    • #3
      Ok. Probably tomorrow.
      Edit: Maybe a little later, the RL attacks again...
      Last edited by Aro; August 30, 2002, 21:12.
      RIAA sucks
      The Optimistas
      I'm a political cartoonist

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      • #4
        With the grid, could you make a map with absolute coordinates written on the grid, in fact simply one number (as it is often on war games map)?
        Statistical anomaly.
        The only thing necessary for the triumph of evil is for good men to do nothing.

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        • #5
          Davout,
          Where should be the (0,0) coordinate?
          RIAA sucks
          The Optimistas
          I'm a political cartoonist

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          • #6
            At quick count, the continent of Abananaba is 65 tiles N-S and 50 tiles E-W, 52 tiles NW-SE, and 93 NE-SW. A single number (x) system is too combersome i think, but a two number system (x,y) should do. Isn't there something of the sort already bult into Civ3? If not, I think we should base a cooridinate system on a tilted axis (i.e., X would run NW-SE, and y SW-NE) with the meridian in our capital obviously!
            This is just a quick suggestion.
            Member of The Royal Apolytonian Geographic Society
            Request maps here.
            Download maps here.

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            • #7
              I agree with caesarqbear. Apolyton should be the (0,0).
              Well, two requests. What job do you want Caesar? The road map or the coordinate’s one?
              RIAA sucks
              The Optimistas
              I'm a political cartoonist

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              • #8
                hehe I can easily come up with more maps.
                Both involving all of abananaba:
                Topgraphical map showing terrain done by color code for easy viewing in a small image.
                Map showing ELEVATION (guess).

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                • #9
                  interesting thought: a map that combines statistical data with the actual maps... mmmmm.i think i could make one for Apolyton that shows the ethnic group distributions. it would take some creativity and liberty but it'd be neat.
                  Minister of the Economy: Term IV, V
                  Ministre d'Économie: Session IV, V
                  Just because I'm paranoid doesn't mean there aren't people following me!
                  Même si je suis paranoïde, ça n'exige pas qu'il n'y a pas de gens qui me suivent!

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                  • #10
                    I can do the coordinate one Aro, but I'd like to wait and see what others think about my suggested system for a bit...

                    Epistax- Good idea on the topographical map, I'll try that out. What other information would be important on this? resources? special terrain?

                    An Elevation map? What do you think this is, AC?
                    I personally don't quite understand the use of that kind of map in Civ3, and I can't imagine the headaches and debate over proper heights. If you can figure out an efficient and fair way of doing this, let me know, and I'll hand-off the work to Aro
                    Member of The Royal Apolytonian Geographic Society
                    Request maps here.
                    Download maps here.

                    Comment


                    • #11
                      I am thinking about making another influence graph. It shades a grey scale map in the color of a civ, given their city sizes and culture ratings. It forms a basic 'power' between the civs in the geography.

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                      • #12
                        Ok, caesar. I'll do the road map.
                        Epistax,
                        About the 'culture ratings", do you mean cultural borders? Remember, English is not my first language... Could you explain again? (and slowly...)

                        Edit: The elevation map... Hum... we could draw level curves in a non political map... and then put dots to mark cities, with their names. We have to do a try, and see if it works.
                        Last edited by Aro; August 30, 2002, 23:07.
                        RIAA sucks
                        The Optimistas
                        I'm a political cartoonist

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                        • #13
                          Aro, yes, sorta. Cities start with a culture rating of 0. Each time their culture expands, it increases by 1. I think the highest any of our cities has right now is 2. Babylon might be a 3. I think the scale usually goes from 0 to 5, I don't remember if 6 and 7 are possible.

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                          • #14
                            Man I'll have to buy more traffic and storage at Yahoo Geocities... I can see four, maybe six new kind of maps...

                            Originally posted by Reddawg
                            interesting thought: a map that combines statistical data with the actual maps... mmmmm.i think i could make one for Apolyton that shows the ethnic group distributions. it would take some creativity and liberty but it'd be neat.
                            Great idea, Reddawg, welcome to the Geographic Society (hey, you are in already... )

                            Edit: Ok, Epistax. I'll do the road map first and then this one.
                            RIAA sucks
                            The Optimistas
                            I'm a political cartoonist

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                            • #15
                              Originally posted by caesarqbear
                              At quick count, the continent of Abananaba is 65 tiles N-S and 50 tiles E-W, 52 tiles NW-SE, and 93 NE-SW. A single number (x) system is too combersome i think, but a two number system (x,y) should do. Isn't there something of the sort already bult into Civ3? If not, I think we should base a cooridinate system on a tilted axis (i.e., X would run NW-SE, and y SW-NE) with the meridian in our capital obviously!
                              This is just a quick suggestion.
                              The one number system would have a four figures number written on the grid. I presume the two number system would not, because this would be more cumbersome than the one number. But if the numbers are not on the grid, referencing a tile will be more difficult, and subject to errors (due to the tilt). For the one number system, I find that the origine should be in a corner.

                              But I will be happy with any of the two systems.
                              Last edited by DAVOUT; August 31, 2002, 05:32.
                              Statistical anomaly.
                              The only thing necessary for the triumph of evil is for good men to do nothing.

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