Back to the FP. It matters not much, where it will be built. We aren't there yet. But we seem to have a consensus, that it shall be built ASAP, as it doubles our economy instantly.
There are 2 ways to build it. The painful one is to build it the hard way, in a city that yields 1 or 2 shields and thus, needs 100 or 200 turns. Or we can build it instantly with a leader. And leaders can be only generated with wars.
We are not militaristic and have a handicap what concerns promotions. We need twice as much victories to get an unit promoted to elites. So we either can wage a very long war with just a few units, or invest some shields and gold in a bigger army, and generate a leader in one shorter war. True, leader generation is a bit about luck. No risk, no fun. And a war will gain us land and a better choice, where to locate the FP. I remind you, aggressive wars shall be finished in the medieval age. After the AIs have Nationalism and can draft and have big cities, they'll be very very expensive. And it will be too late for an FP.
Before you come with the argument, that building the FP the "hard way" costs only 200 shields and a good military 400 plus a decent amount of gold: Think of the time factor. 200 turns of doubled production and commerce yields much more. Investing in a leader for the FP always pays. No doubt on that.
There are 2 ways to build it. The painful one is to build it the hard way, in a city that yields 1 or 2 shields and thus, needs 100 or 200 turns. Or we can build it instantly with a leader. And leaders can be only generated with wars.
We are not militaristic and have a handicap what concerns promotions. We need twice as much victories to get an unit promoted to elites. So we either can wage a very long war with just a few units, or invest some shields and gold in a bigger army, and generate a leader in one shorter war. True, leader generation is a bit about luck. No risk, no fun. And a war will gain us land and a better choice, where to locate the FP. I remind you, aggressive wars shall be finished in the medieval age. After the AIs have Nationalism and can draft and have big cities, they'll be very very expensive. And it will be too late for an FP.
Before you come with the argument, that building the FP the "hard way" costs only 200 shields and a good military 400 plus a decent amount of gold: Think of the time factor. 200 turns of doubled production and commerce yields much more. Investing in a leader for the FP always pays. No doubt on that.
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