As I stated in the other thread about the subject:
Doing what I did here was really choosing the lesser of two evils.
An early settler like that loses its advantage every turn it wanders, and these guys are not supposed to be explorer units. You gotta drop it as soon as you can. Once I saw that river, alongside a coast, with a mountain nereby that may be our only hope at finding Iron.....I gambled it would be our best bet for awhile. Besides, even looking back, I am not sure 9 turns of walking east to form a city in hostile land would have been a good idea.
I did what I thought was best, and I know most of you understand that. I wouldn't criticize anyone if they were caught in that dilemma.
-Timeline
Doing what I did here was really choosing the lesser of two evils.
An early settler like that loses its advantage every turn it wanders, and these guys are not supposed to be explorer units. You gotta drop it as soon as you can. Once I saw that river, alongside a coast, with a mountain nereby that may be our only hope at finding Iron.....I gambled it would be our best bet for awhile. Besides, even looking back, I am not sure 9 turns of walking east to form a city in hostile land would have been a good idea.
I did what I thought was best, and I know most of you understand that. I wouldn't criticize anyone if they were caught in that dilemma.
-Timeline
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