The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
JellyDonut,
I totally agree that it's a long shot - a very, very long shot - but it's still hard evidence of the possible presence of the Vikings, something which can't be ignored. It's the same deal as with the Confederates and quite frankly with most of the civs on that bottom list: evidence is so weak it's almost pathetic but if you want to be complete you have to mention it...
So far, based on our evidence, we know that (no changes):
100% CONFIRMED. These civs ARE in CIV 3:
1. AMERICANS - Leader (Abraham Lincoln; 100% confirmed), city names (capital), Unique Unit (F15) -> Light blue
2. GERMANS - Unique Unit (Panzer), city names (capital), multiple text references, video reference -> Dark blue
3. CHINESE - Leader (Mao Zedong; 100% confirmed), city names -> Light blue
4. ROMANS - Leader (C. Julius Ceasar), city name (capital), Unique Unit (Legion), video reference -> Red
5. FRENCH - Leader (Joan of Arc(?); 100% confirmed), city names (capital), dialogue window of the French (Unique Unit: Musketeer?) -> Pink
6. RUSSIANS - Unique Unit (MiG), city names -> Grey
7. ZULUS - Unique Unit (Impi), city names -> Yellow
8. ENGLISH - Leader (Elisabeth I; 100% confirmed), (Unique Unit: Man-at-Arms?)
9. EGYPTIANS - Leader (100% pharaoh, does anyone know who this is?), definite text reference, city names (capital) -> Yellow
10. INDIANS - Leader (Mahatma Ghandi; 100% confirmed)
11. JAPANESE (95%) - Leader (here - Hat and characters on collar are Japanese), possible Unique Unit (Samurai) (see 17)
12. IROQUOIS - Leader (Hiawatha; 100% confirmed), city names, text references, Unique Unit (75% Unique Unit - 25% Military Leader) -> Grey
13. GREEKS - Leader (Alexander the Great, city names (capital), possible Unique Unit (Hoplite), text reference, video reference -> Green
EVIDENCE ABOUT OTHER CIVS (which means they could be in or not):
14. PERSIANS - City names (capital) -> Brown?
15. BABYLONIANS - City name -> Red
16. AZTECS - City names -> Pink
17. MONGOLS (5%) - There's a small chance Firaxis made some mistakes with the Leader; if so, it is a Mongol rather than a Japanese Leader (see 11)
SUGGESTIONS BASED ON CLUES (weak clues but we report them):
18. SPANISH - City name: Salamanca, but it was once a Roman city and there's also an Iroquois city with that name.
19. VIKINGS (?) Very weak clues. See above mention URL for the boat: Viking Longboat?
20. ISRAELIS. Apolytoner Eli has pointed out that according to a israeli site, Israel is in.
21. CANADIANS. City name (Montreal). The city name is NOT on the map, but on a civ 3 window.
22. CONFEDERATES. As refered to in a swedish article, a Great Military Leader in Civ 3 could be Stonewell Jackson. Apolytoner Arator argued that this leader is impossible to be in the same civ as Lincoln (=100% confirmed leader of the Americans). Many other Apolytoners disagree though, arguing that he's more likely to be an American, among other reasons because (as joseph1944 pointed out) he served for the American Army before joinging the Confederates.
23. PHOENICIANS. Based on a single text reference in a preview.
-------------------------------------------------------- The evidence is categorized as such:
Leader= We have a picture of the leader of the corresponting civ.
Unique Unit= We know that the particular unique unit belongs to the corresponding civ Text reference= The civ has been mentioned by Firaxis in their web site or in interviews by their CEO Video reference= The civ was seen in Firaxis demo movie from E3. City names= The names of cities that clearly belong to the corresponding civ are included in scrrenshots of the game All other clues= All other clues are reported next to the civ name. -> Color= Indicates in which color(s) the civ has been seen in in-game screenshots.
+ Firaxis said they made NO official announcement regarding the number of civs that may or may not be included in the game.
+ In a Gamespot article its says that civs will be 16.
+ An israeli site says that civs will be 16
+ In an IGN preview it says that there will be 16 civs.
+ By now, many other sources have also claimed that the total number of civs in Civ3 will be 16.
* The city names in the screenshots can be from an extra city names list or could have been arbitrarily written be members of Firaxis. So city names in screenshots doesn't guarantee that a civ will be in. Examples: Kerplakistan and Huntsville, possibly others.
* Another problem could be scenarios. Though city names alone are not enough evidence to include a civ on the 100% certain list and scenario-specific graphics are not likely to be made public until the game is in late beta (if they even exist at all), it's quite possible that some of the evidence we used in this list is based on scenario specific information and not be valid for the regular game.
Apolyton: Will there be 7 civs in a game like civ2 and smac or more? We have heard almost any possible choice on this
Jeff Morris: Supported, there will be 7 civilizations in a game, 8 including the player. The editor allows you to adjust this, though many screens are setup only for this 8 civ limit.
(sidenote: when asked what the limit of the editor will be, Jeff responded that the tools are still in development and that the current limit is 16)
I wouldn't gloat that I said 8 civs per game before this interview
Anyway, now that we know this information, it seems logical that there will be 16 colors in the game. If there are 8 civs per regular game, it would explain why each civ is tied to a color and that two civs share the same color. However the answer is a little ambiguous as he says the editor will allow you to adjust the number. We do not know if that number is per regular game or just for scenarios/mods. Anyway, if scenarios can be made with 16 civs then a big to Firaxis. No more clumping the neutral/third world countries into one civ in my scenarios!
By the way, I think maybe Japan is purple because the samurai unit's clothing looks purple and there are other purple-colored units on that screenshot. However I'm not sure about this as that one screenshot is the only evidence.
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
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JellyDonut, I think that purple on the Japanese is a little too difficult to clearly recognize. I deliberately only looked at city names and borders as they leave much less room for speculation and debate. (Also, from my CtP experiences I can tell you that for a decent Modern World scenario on a big map you need about 33-35 civs, so 16 still limits you a lot, though it's a lot better than 7 of course).
I couldn't agree more, Gramphos. 16 civs are possible, yet not supported, so Firaxis doesn't have to add 16 colors (though it would be useful). All previous screenshots show only 8 colors, with 2 civs assigned to every color. Even if there are 16 colors, these extra colors will probably only be used in games with 8+ civs (or else we would have seen them) and I can't imagine any of the games from those screenshots have that many civs (why release screenshots of unofficial stuff?). Unless evidence that contradicts it comes up, I think we can safely assume Gramphos's statements to be accurate.
My suggestion for the new Civ Facts section:
+ Firaxis officially stated that the number of civs that is playable per game will officially be 8. However, it will be possible to increase this number to 16 through the editing tools. Firaxis made no official statement on the total number of civs that will be included in the game but this aforementioned statement and the fact that all previews agree on this issue make it very likely that this number will be 16.
+ Based on this info and all available screenshots it can be concluded that the Civs are very likely to be tied to color. There appear to be 8 colors in the game, with 2 civs tied to each color. Note that none of this is official though.
Sabre2th,
As we have seen same color for groups of two civs in the shots is it most likely that they have a base set of 8 colors, that are the one they think are best. Anyway, they might have defined 16 colors just in case someone will modify the number of civs. Still we will only be able to find out 8 of them.
Locutus,
I think your new Civ Facts section says it all
There is no such thing as rock solid proof on this particular issue, Sabre2th, but the combination of all screenshots makes it unlikely. The Greek are always green, the Germans always dark blue and even in the latest screenshots the Americans and Chinese are light blue. These (and many other) things combined make it very likely, though not absolutely certain, that civs are tied to color rather than random. As I said, "unless evidence that contradicts it comes up, I think we can safely assume Gramphos's statements to be accurate."
Maybe I'm stupid or ignorant (or both), but most of those shots seem to have come from the same games. I would guess that they are (for the most part) from 2-3 games that best demonstrated what they wanted to show us. (or not show us)
Sabre2th,
you may be right, but then the game has changed a lot form each time the screens are released. And if you compare the minimaps, you can see that there are many different games, but it might just be different parts of the world.
And the fact that all screens we've seen are using the same color setup speaks for itself. Anyway, there is a possibility that the colors are randomized, but why don't they show that.
I'm just being realistic when saying that, most likely, the colors will be fixed.
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