The year is 570 AD, and thanks to a combination of luck, skill, and unmitigated gall, I'm in a pretty decent position (playing Emperor level with the AU 1.05 mod).
I started off researching Pottery to build a granary in Rome. When the city expanded, I saw fields of wheat and decided my second city would be very close to Rome, just across the small pond, so I'd have two cities with early potential to go past size six. I got Pottery quickly and backed off to a 40-turn pace for Writing and then for Literature (with visons of my usual Republic bee-line still wandering through my head).
Barbarians were horrible! Veii's first attempt at building a granary was destroyed by them. I also lost a worker, some population, and some military units, including two of my first three galleys. But at least I had my entire continent under surveillance when the AIs started entering the middle ages, so I didn't have any uprisings to worry about. (But I'm getting ahead of myself.)
When I got Literature, I made a critical decision. Veii, my second city, had a granary and wheat available, so it could be my greatest settler farm. But it could also grow big in a reasonable amount of time and maybe, just maybe, build a Library such as the world had never seen. I decided to take the gamble, went for map making on a 40-turn pace (after all, a great library needs someone to go out and gather books for it), and then suspended all further research efforts. With a little luck, my librarians would eventually collect all the knowledge I would need.
In the meantime, I focused fairly heavily on settling and improving my land and on building barracks, warriors, and in some cases harbors, and I settled in for a real nail-biter. I repositioned Veii's workforce for maximum production when the city reached size eight (costing a small fortune in entertainment expenses) and watched as the AIs completed various wonders. Then, in 190 AD, my Great Library was ready. (I'd already made contact with most of the rest of the world.)
And my librarians really did their work! From the four corners of the earth, they collected works on Bronze Working, Masonry, The Wheel, Ceremonial Burial, Iron Working, Mysticism, Mathematics, Philosophy, Code of Laws, Horseback Riding, Polytheism, Currency, The Republic, Monarchy, Construction, Monotheism, Feudalism, and Engineering. Rome was no longer a backward nation, but had become one of the world's most advanced! And because our librarians had collected that knowledge for free, we had been able to amass 774 sacks of gold for the royal treasury.
One of our first decisions was that our despotic government had to go. We considered choosing a king, but a king would have needed too many units for garrison duty. But the cities we really wanted our thirteen warriors and four archers to garrison (once they were siutably retrained and reequipped) were all in Persia. So we decided that a Republic would be more suitable to our needs.
Once the new government went power, we quickly retrained our warriors as legionaries and started training additional forces to supplement them. As luck would have it, previous conflict between England and Persia had left a thin sliver of land that no one could claim ownership of, so a single galley was able to shuttle most of our forces back and forth (later assisted by the sole survivor of the three early exploration ships). Then we struck. Bactra's pike-equipped defenders put up a valiant defense, but ultimately a futile one. Our brave legionaries then headed toward the Persian capital, but found their progress hindered by Xerxes' so-called "immortals." In truth, they were mortal enough, but they did cause enough injuries to slow the attack.
Then our librarians brought home a new set of books. The few people who still remembered how to make our now-obsolete bows were fascinated at the new reading: "How to build a longer bow in ten easy lessons." Our four old archer units, which had been held back from the Persian war thus far, saw what a longer bow could do and were eager to take their new weapons into battle. So we delayed the attack on Persepolis briefly until our newly retrained longbowmen could join the attack, and we shifted our priorities to building additional longbowmen.
Once the newly reinforced attack force was in place, Persepolis fell quickly. Four other cities followed, but in the meantime, our librarians were starting to express concerns that other nations might soon become too educated to continue to give our them their secrets out of sheer awe. We decided to shift our production priorities to more peaceful pursuits for the remainder of our golden age. That, plus public discontent with the protracted warfare, pushed us into making peace with Persia in exchange for one more town. And that brings us up to date.
The hard part is deciding where to go from here. I'll almost certainly hit Persia again when the initial treaty expires. Two English cities are between me and Persia's latest capital, and I may hit them as well if England takes too long obtaining the secrets of Gunpowder. (Or I could attack the Persian capital by sea.) My Forbidden Palace is on my western coast just across the channel from Persia, so the English cities are definitely in the most valuable location.
In regard to more peaceful endeavors, I'm hoping that by the time my librarians discover Education, I'll be in a position to research Banking fairly quickly. I have over 1500 gold saved up for deficit spending on research, but even so, my population and marketplace and library construction aren't where they need to be for genuinely rapid research.
The one area where I really stink is culture. Fortunately, Persia is about equally badly off, and Russia maybe even a little worse. But with the rest of the world, I'll probably have to either win quickly or raze.
Here's a screenshot of the roman homeland as of 570 AD.
I started off researching Pottery to build a granary in Rome. When the city expanded, I saw fields of wheat and decided my second city would be very close to Rome, just across the small pond, so I'd have two cities with early potential to go past size six. I got Pottery quickly and backed off to a 40-turn pace for Writing and then for Literature (with visons of my usual Republic bee-line still wandering through my head).
Barbarians were horrible! Veii's first attempt at building a granary was destroyed by them. I also lost a worker, some population, and some military units, including two of my first three galleys. But at least I had my entire continent under surveillance when the AIs started entering the middle ages, so I didn't have any uprisings to worry about. (But I'm getting ahead of myself.)
When I got Literature, I made a critical decision. Veii, my second city, had a granary and wheat available, so it could be my greatest settler farm. But it could also grow big in a reasonable amount of time and maybe, just maybe, build a Library such as the world had never seen. I decided to take the gamble, went for map making on a 40-turn pace (after all, a great library needs someone to go out and gather books for it), and then suspended all further research efforts. With a little luck, my librarians would eventually collect all the knowledge I would need.
In the meantime, I focused fairly heavily on settling and improving my land and on building barracks, warriors, and in some cases harbors, and I settled in for a real nail-biter. I repositioned Veii's workforce for maximum production when the city reached size eight (costing a small fortune in entertainment expenses) and watched as the AIs completed various wonders. Then, in 190 AD, my Great Library was ready. (I'd already made contact with most of the rest of the world.)
And my librarians really did their work! From the four corners of the earth, they collected works on Bronze Working, Masonry, The Wheel, Ceremonial Burial, Iron Working, Mysticism, Mathematics, Philosophy, Code of Laws, Horseback Riding, Polytheism, Currency, The Republic, Monarchy, Construction, Monotheism, Feudalism, and Engineering. Rome was no longer a backward nation, but had become one of the world's most advanced! And because our librarians had collected that knowledge for free, we had been able to amass 774 sacks of gold for the royal treasury.
One of our first decisions was that our despotic government had to go. We considered choosing a king, but a king would have needed too many units for garrison duty. But the cities we really wanted our thirteen warriors and four archers to garrison (once they were siutably retrained and reequipped) were all in Persia. So we decided that a Republic would be more suitable to our needs.
Once the new government went power, we quickly retrained our warriors as legionaries and started training additional forces to supplement them. As luck would have it, previous conflict between England and Persia had left a thin sliver of land that no one could claim ownership of, so a single galley was able to shuttle most of our forces back and forth (later assisted by the sole survivor of the three early exploration ships). Then we struck. Bactra's pike-equipped defenders put up a valiant defense, but ultimately a futile one. Our brave legionaries then headed toward the Persian capital, but found their progress hindered by Xerxes' so-called "immortals." In truth, they were mortal enough, but they did cause enough injuries to slow the attack.
Then our librarians brought home a new set of books. The few people who still remembered how to make our now-obsolete bows were fascinated at the new reading: "How to build a longer bow in ten easy lessons." Our four old archer units, which had been held back from the Persian war thus far, saw what a longer bow could do and were eager to take their new weapons into battle. So we delayed the attack on Persepolis briefly until our newly retrained longbowmen could join the attack, and we shifted our priorities to building additional longbowmen.
Once the newly reinforced attack force was in place, Persepolis fell quickly. Four other cities followed, but in the meantime, our librarians were starting to express concerns that other nations might soon become too educated to continue to give our them their secrets out of sheer awe. We decided to shift our production priorities to more peaceful pursuits for the remainder of our golden age. That, plus public discontent with the protracted warfare, pushed us into making peace with Persia in exchange for one more town. And that brings us up to date.
The hard part is deciding where to go from here. I'll almost certainly hit Persia again when the initial treaty expires. Two English cities are between me and Persia's latest capital, and I may hit them as well if England takes too long obtaining the secrets of Gunpowder. (Or I could attack the Persian capital by sea.) My Forbidden Palace is on my western coast just across the channel from Persia, so the English cities are definitely in the most valuable location.
In regard to more peaceful endeavors, I'm hoping that by the time my librarians discover Education, I'll be in a position to research Banking fairly quickly. I have over 1500 gold saved up for deficit spending on research, but even so, my population and marketplace and library construction aren't where they need to be for genuinely rapid research.
The one area where I really stink is culture. Fortunately, Persia is about equally badly off, and Russia maybe even a little worse. But with the rest of the world, I'll probably have to either win quickly or raze.
Here's a screenshot of the roman homeland as of 570 AD.
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