Re: Japan Questions
I was able to expand aggressively enough (and/or Japan had enough problems expanding) that I ended up with two sources of horses (one halfway across the continent) and one of iron within my borders. That left me with no need to fight an early war to secure resources, and building infrastructure helped me get the technology needed to build riders that much earlier.
And considering what riders can do against technologically inferior opponents, it made more sense to me to wait. If I built archers or swordsmen for an early war, even the ones that didn't die would be essentially wasted production because they would be obsolete the moment I had riders. Riders can move so much faster that the older units simply could not keep up with the front lines. (And that fast movement, coupled with excellent survivability and a golden age, gets wars over with quickly, which is immensely valuable to a republic that fears war weariness.)
Horsemen would be obsolete the moment a rival got pikemen (which I didn't realize would never happen - I think I saw one in Japan, definitely not more, and none at all in Egypt), and while in theory they can be upgraded, in practice I didn't want to put that kind of dent in my science budget. And horsemen still couldn't generally keep up with riders striking from one city to the next in a single turn.
There is also one other, more subtle nuance involved. I was competing not just with my rivals on my own continent but also against rivals overseas. If I crippled my neighbors early, they couldn't do as much of my researching for me. By trading aggressively with Japan and Egypt and leaving them intact until my research outstripped theirs enough that the value of their contributions was negligible, I put myself in a stronger technological position relative to the other continent. Similarly, building libraries a lot earlier than I could have done had I gotten in early wars helped my technolgy relative to the other continent. (So, for that matter, did my almost zero cost of military unit upkeep until I was ready to fight.) The net result is that had I not arbitrarily restricted myself from going after the other continent with pre-industrial units, I very likely could have achieved domination by 1000 AD by continuing to build hoardes of riders, upgrading to cavalry when available, and slicing through that continent long before it even came close to having the technology to stop me. As it is, I'll wait for more modern units to slice through technologically backward opponents with an overwhelming force.
Nathan
Originally posted by vulture
I notice that some people chose not to attack Japan early on. This puzzles me somewhat, so I'm curious as to the reasoning. Was it a conscious decision to wait for later, or just a lack of decision to go to war?
For me it was pretty clear cut. Japan had horses and wines (that I wanted) in its territory. It hadn't yet connected the horses up to the net. So it had no good units. This game *has* to be won militarily, so I'll have to fight Japan at some point. It'll be worse if they get iron, and far worse if they're still an issue when Samurai appear on the scene. Plus the possibility of an early great leader, and the chance to add some developed cities to my empire. For me, absolutely everything screamed 'kill Japan now', and waiting appeared worse in every respect.
So, were other games sufficiently different that early that a different strategy appeared good, or were there other more important factors that I decided to gloss over? (Like building up infrastructure)
I notice that some people chose not to attack Japan early on. This puzzles me somewhat, so I'm curious as to the reasoning. Was it a conscious decision to wait for later, or just a lack of decision to go to war?
For me it was pretty clear cut. Japan had horses and wines (that I wanted) in its territory. It hadn't yet connected the horses up to the net. So it had no good units. This game *has* to be won militarily, so I'll have to fight Japan at some point. It'll be worse if they get iron, and far worse if they're still an issue when Samurai appear on the scene. Plus the possibility of an early great leader, and the chance to add some developed cities to my empire. For me, absolutely everything screamed 'kill Japan now', and waiting appeared worse in every respect.
So, were other games sufficiently different that early that a different strategy appeared good, or were there other more important factors that I decided to gloss over? (Like building up infrastructure)
And considering what riders can do against technologically inferior opponents, it made more sense to me to wait. If I built archers or swordsmen for an early war, even the ones that didn't die would be essentially wasted production because they would be obsolete the moment I had riders. Riders can move so much faster that the older units simply could not keep up with the front lines. (And that fast movement, coupled with excellent survivability and a golden age, gets wars over with quickly, which is immensely valuable to a republic that fears war weariness.)
Horsemen would be obsolete the moment a rival got pikemen (which I didn't realize would never happen - I think I saw one in Japan, definitely not more, and none at all in Egypt), and while in theory they can be upgraded, in practice I didn't want to put that kind of dent in my science budget. And horsemen still couldn't generally keep up with riders striking from one city to the next in a single turn.
There is also one other, more subtle nuance involved. I was competing not just with my rivals on my own continent but also against rivals overseas. If I crippled my neighbors early, they couldn't do as much of my researching for me. By trading aggressively with Japan and Egypt and leaving them intact until my research outstripped theirs enough that the value of their contributions was negligible, I put myself in a stronger technological position relative to the other continent. Similarly, building libraries a lot earlier than I could have done had I gotten in early wars helped my technolgy relative to the other continent. (So, for that matter, did my almost zero cost of military unit upkeep until I was ready to fight.) The net result is that had I not arbitrarily restricted myself from going after the other continent with pre-industrial units, I very likely could have achieved domination by 1000 AD by continuing to build hoardes of riders, upgrading to cavalry when available, and slicing through that continent long before it even came close to having the technology to stop me. As it is, I'll wait for more modern units to slice through technologically backward opponents with an overwhelming force.
Nathan
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