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AUSG101 - Spaceship team DAR 1

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  • #16
    Hey, our team has more members than two right?
    Come on and play your games!
    Otherwise there will not be much to choose
    Alea iacta est!

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    • #17
      How does MS stand by 2590 BC?

      Building strategy:
      Starting Mecca in 4000 BC (moving it to the hill is not worth it), then a city N on the flood plain. These 2 cities would become Settler pumps.
      Then 2 cities E and W; these would become Wonder cities or barracks.
      Techs strategy:
      On Monarch, we can go for Literature and the GLibrary. Once we got it, we’ll go for Republic at 10%. With the gold, we’ll upgrade some Warriors to Swordsmen.

      4000BC: Mecca founded: Scout-Worker-Warrior-Worker-Warrior-Settler-Granary. 1st Scout goes NW along the coast. Our Worker starts roading and irrigating the cow W.
      3800BC: 2nd Scout goes E.
      3750BC: 1st hut (NW) gives us a Settler! There are furs, fish and whales.
      3700BC: Medina is founded along the coast. Worker-Warrior-Warrior-Settler (for the furs).
      3600BC: Mecca produces the 1st Warrior. Since there are no barbs threats for now, it will go S. The Worker will road and mine the hill E.
      3550BC: contact with Japan. Trade Pottery and Bronze Working for the Wheel and 10 gold. Not the best trade but…
      3500BC: 2nd Worker in Mecca, goes N.
      3300BC: Mecca 2nd warriors; stays home. Contact with Carthage: traded the Wheel and Ceremonial Burial for Masonry, Alphabet and 20 gold. Japan is broke. Researching Writing in 31 turns.
      3250BC: our N scout discovers Mathematics all by himself.
      3050BC: contact with America. Traded Ceremonial Burial for 10 gold. Traded Warrior Code for Masonry with Japan and the same for 20 gold with Carthage.
      3000BC: our Scout E discovered Mysticism.
      2850BC Mecca builds its 1st Settler.
      2800BC: Damascus is build. Worker-Warrior-Settler-Granary. Another hut: a Warrior.
      2670BC: Medina 2nd Warrior. Builds a Settler.

      2590BC: where we stand:
      Arabs: 9 techs, 75 gold, Writing in 10 turns, 3 cities (take note that I stopped at 2590BC), 3 Workers, 2 Scouts (to be disbanded), 5 Warriors.
      Carthage: 2 cities, 0 gold, -3 techs.
      Japan: 2 cities, 0 gold, - 2 techs.
      America: 3 cities, -2 techs.

      Our future?
      After the Granary, Mecca will pump settlers heading N and E, to check the Japan and America, AND S to plug the Carthaginian advance at the isthmus.
      Medina will build 2 Settlers: 1 NE for the furs and another SE along the coast. Then it’s Temple and barracks.
      Damascus will build a 2nd Warrior, a Temple and go for the Pyramids as a pre-build for the Glibrary.
      The Mountain Sage of the Swiss Alps

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      • #18
        The save:
        Attached Files
        The Mountain Sage of the Swiss Alps

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        • #19
          And the screenshot:
          Attached Files
          The Mountain Sage of the Swiss Alps

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          • #20
            That is a quick reply to my post
            Nice that you got a settler from a hut (it seems like everyone except vmxa and I got a settler )
            You should play 10 more turns though, just like I did, because everyone else played 40 turns.
            I got to go now, I wil give more comments on your game later
            Alea iacta est!

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            • #21
              Ok, here's how it went down for me:

              -Settled Mecca on the starting tile, began Alphabet at 100%, and a scout. Set off to work the cattle tiles.
              -First hut popped... nada.
              -3600: My southern scout makes contact with the Carthaginians. No good deals at the moment, so I hold off.
              -My NW scout pops a hut... Warrior Code!
              -With WC in hand, I cut a deal with Carthage: C.B. and W.C. for Alpha. I lose some research time, but I'd rather have the tech sooner.
              -3500: NW scout makes contact with Japan
              -With Japan, I trade Pottery and Alpha for The Wheel and 10 gold.
              -3500: My NE scout finds the Americans!
              -With the US, I trade Alpha for Masonry and 30 gold. Suddenly I'm the top of the tech race.
              -I settled Medina somewhere around here... forgot to write down the turn
              -Next hut pops a warrior.
              -Next hut pops 25 gold.
              -3200: Stupid barbs defeat my garrison at Medina, trashing my settler build. Dang.
              -Mecca has a granary, and is pumping out settlers. One departs and is in position to settle my next city, SW of Mecca.

              2150 Summary: 2 cities, with 1 settler ready to settle. Researching Writing at 100%, and Carthage has Myst., which can be traded for soon enough. Military forces are 2 warriors, 3 scouts, with another warrior on the way. Military is light right now, but that can easily be fixed. Entire continent is more or less explored, save for some Japanese territory.
              I make movies. Come check 'em out.

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              • #22
                The picture...
                Attached Files
                I make movies. Come check 'em out.

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                • #23
                  Oh, right: I also researched BW and IW in there, as well
                  I make movies. Come check 'em out.

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                  • #24
                    I will play another 10 turns and post my saves+DAR tomorrow (Wed.)
                    The Mountain Sage of the Swiss Alps

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                    • #25
                      Zargon: Ouch that hurts, a barbarian attacking and pillaging your settler work . You would have been on par with me if that had not happened..now you are slightly behind. Well, better luck next round

                      Mountain Sage: I will comment on your game, although there are 10 more turns to come. I like your game a lot
                      Between Medina and Mecca there is a lot of room for expanding
                      Next city will be next to the game I assume? (on the place where I put my 2nd city or somewhere close that site)
                      Alea iacta est!

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                      • #26
                        Tarquinius,

                        I don't have played it yet, but the next city (maybe I will even sacrifice the granary for it) will be north of Mecca. This is why I planned the road (the worker will immediately start on a mine). I want to bottle up Japan, then fill up west and grab the furs and the horses. Afterwards, I'll go S to bottle up the Carthaginians at the isthmus and E to grab the iron.
                        Well, that's the plan. For us Europeans, I will post it by tomorrow midday.
                        The Mountain Sage of the Swiss Alps

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                        • #27
                          double post. sorry.
                          The Mountain Sage of the Swiss Alps

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                          • #28
                            Looks like I should have posted a tally to make it easier to see the status.

                            (techs we have and they do not)

                            USA 3 cities 10 gold (Alp and Myst)
                            Japan 2 cities 20 gold (Mason Pottery Myst)
                            Carth 2 cities 120 gold (CB)

                            Damascus size 1, grow in 3, temple in 8 has spear and warrior, spices hooked up, worker roading and a scout coming to be disbanded. I am looking here to get the culture border to cut off Carth from the mainland. Yes they have a warrior scouting, but no more will be allowed and no settlers.

                            Medina size 3, grow in 8, spear in 9 has 2 warriors. Scout coming to be disbanded. Working mining, has a temple. Need to connect to capitol. I wanted to get the mine in before US gets huffy.

                            Baghdad size 1, growin 8, spear in 8 has warrior. Scout returning.

                            Mecca size 3, grow in 5, spear in 3 has 2 warriors. Has barracks and temple 158 gold.

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                            • #29
                              Originally posted by Mountain Sage
                              Tarquinius,

                              I don't have played it yet, but the next city (maybe I will even sacrifice the granary for it) will be north of Mecca. This is why I planned the road (the worker will immediately start on a mine). I want to bottle up Japan, then fill up west and grab the furs and the horses. Afterwards, I'll go S to bottle up the Carthaginians at the isthmus and E to grab the iron.
                              Well, that's the plan. For us Europeans, I will post it by tomorrow midday.
                              Ah yes, that is a very good plan as well. I'd have to see the final result of your game of course but I think your game makes a good chance to become our next starting points play it well
                              But it is too bad only 4 players played the game, with six there is more to choose So please join us, missing players!

                              One last question MountainSage: do you live in Switzerland, or did you just have the flag for fun? Because your timezone is GMT, and you should be in my zone (GMT+1). I am just curious
                              Alea iacta est!

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                              • #30
                                Defcon5's Arabia at 2150bc:
                                Attached Files
                                "It takes you years to learn how to play like yourself." Miles Davis

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