Originally posted by CerberusIV
Either of these options would "improve" the AI but not handicap the human. Most of the comments against making Navigation mandatory are based on this change being a limitation on the human - so a better approach IMHO is to boost the AI instead.
Either of these options would "improve" the AI but not handicap the human. Most of the comments against making Navigation mandatory are based on this change being a limitation on the human - so a better approach IMHO is to boost the AI instead.
But I see no reason why "handicapping" the human player is also not a valid option. This is already done in such changes as the increased OCN, where it takes longer before the FP is available to be built. Notice that this "handicap" is not all that great, and most players are willing to live with it.
I believe the change to Navigation "handicaps" the player in a similar way. From the discussion on this thread and the Navigation poll, it seems players research Navigation independently of whether it is mandatory or required. Therefore I cannot see how this would affect strategy very much.
And by restricting the human's trading potential, the AI would be improved (if indirectly).
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