I understand your point, alexman, but I believe you've missed mine.
I agree that it's hard to "deal" with the Theory of Evolution, and that giving the human player more options is a good way to go. But the option you're opening up here, I believe we will find, is actually a no-brainer.
With two techs off the route to Motorized Transportation, it's obvious (to me) that the best play if you want to win is get the Theory of Evolution, then beeline to Tanks. You're sure to get there first, and earlier than you used to. This is because the AIs can sometimes actually catch up with you in tech when Motorized Transportation is two techs further away; in relatively close games, the Theory of Evolution does not guarantee military dominace with Tanks.
Let the AIs research for Hoover Dam! I'll just use my ToE powers to trade for Electronics, all the while plowing through to Motorized Transportation. And we all know what getting Tanks earlier means versus the AI (hint: it means you win).
This is too big a change to just throw in with all the rest. There has been very little discussion about it. I know we want to get a first version out ASAP (and I commend your efforts in this regard, alexman!), but changing the entire character of an era is not something we want to rush into (if at all).
Dominae
I agree that it's hard to "deal" with the Theory of Evolution, and that giving the human player more options is a good way to go. But the option you're opening up here, I believe we will find, is actually a no-brainer.
With two techs off the route to Motorized Transportation, it's obvious (to me) that the best play if you want to win is get the Theory of Evolution, then beeline to Tanks. You're sure to get there first, and earlier than you used to. This is because the AIs can sometimes actually catch up with you in tech when Motorized Transportation is two techs further away; in relatively close games, the Theory of Evolution does not guarantee military dominace with Tanks.
Let the AIs research for Hoover Dam! I'll just use my ToE powers to trade for Electronics, all the while plowing through to Motorized Transportation. And we all know what getting Tanks earlier means versus the AI (hint: it means you win).
This is too big a change to just throw in with all the rest. There has been very little discussion about it. I know we want to get a first version out ASAP (and I commend your efforts in this regard, alexman!), but changing the entire character of an era is not something we want to rush into (if at all).
Dominae
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